1471 lines
31 KiB
C
1471 lines
31 KiB
C
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/*
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Copyright 2001-2018 John Wiseman G8BPQ
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This file is part of LinBPQ/BPQ32.
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LinBPQ/BPQ32 is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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LinBPQ/BPQ32 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with LinBPQ/BPQ32. If not, see http://www.gnu.org/licenses
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*/
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/*
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Copyright 2001-2018 John Wiseman G8BPQ
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This file is part of LinBPQ/BPQ32.
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LinBPQ/BPQ32 is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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LinBPQ/BPQ32 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with LinBPQ/BPQ32. If not, see http://www.gnu.org/licenses
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*/
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//
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// C replacement for L3Code.asm
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//
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#define Kernel
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#define _CRT_SECURE_NO_DEPRECATE
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#pragma data_seg("_BPQDATA")
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#include "time.h"
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#include "stdio.h"
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#include <fcntl.h>
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#include "CHeaders.h"
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VOID UPDATEDESTLIST();
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VOID MOVEALL(dest_list * DEST);
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VOID MOVE3TO2(dest_list * DEST);
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VOID CLEARTHIRD(dest_list * DEST);
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VOID L3TRYNEXTDEST(struct ROUTE * ROUTE);
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VOID SendNETROMRoute(struct PORTCONTROL * PORT, unsigned char * axcall);
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extern BOOL NODESINPROGRESS ;;
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PPORTCONTROL L3CURRENTPORT;
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extern dest_list * CURRENTNODE;
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int L3_10SECS = 10;
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VOID L3BG()
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{
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// TRANSFER MESSAGES FROM DEST TO LINK
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int n = MAXDESTS;
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struct DEST_LIST * DEST = DESTS; // NODE LIST
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struct PORTCONTROL * PORT = PORTTABLE;
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struct ROUTE * ROUTE;
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struct _LINKTABLE * LINK;
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while (n--)
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{
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if (DEST->DEST_CALL[0]) // Active entry?
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{
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while(DEST->DEST_Q) // FRAMES TO SEND?
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{
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int ActiveRoute = DEST->DEST_ROUTE;
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if (ActiveRoute)
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{
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ROUTE = DEST->NRROUTE[ActiveRoute - 1].ROUT_NEIGHBOUR;
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if (ROUTE)
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LINK = ROUTE->NEIGHBOUR_LINK;
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else
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LINK= NULL;
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if (LINK)
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{
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if (LINK->L2STATE == 0)
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{
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// LINK ENTRY IS INVALID - IT PROBABLY HAS BEEN 'ZAPPED', SO CANCEL IT
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ROUTE->NEIGHBOUR_LINK = NULL;
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}
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else
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{
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if (LINK->L2STATE < 5)
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{
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goto NextDest; // Wait for it to activate
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}
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else
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{
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ROUTE->NBOUR_IFRAMES++;
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C_Q_ADD(&LINK->TX_Q, Q_REM(&DEST->DEST_Q));
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continue; // See if more
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}
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}
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}
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// Drop through to Activate
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}
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if (ACTIVATE_DEST(DEST) == FALSE)
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{
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// Node has no routes - get rid of it
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REMOVENODE(DEST);
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return; // Avoid riskof looking at lod entries
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}
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}
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}
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NextDest:
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DEST++;
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}
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}
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BOOL ACTIVATE_DEST(struct DEST_LIST * DEST)
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{
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int n = MAXDESTS;
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struct PORTCONTROL * PORT = PORTTABLE;
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struct ROUTE * ROUTE;
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struct _LINKTABLE * LINK;
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int ActiveRoute;
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if (DEST->DEST_ROUTE == 0) // ALREADY HAVE A SELECTED ROUTE?
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DEST->DEST_ROUTE = 1; // TRY TO ACTIVATE FIRST
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ActiveRoute = DEST->DEST_ROUTE - 1;
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ROUTE = DEST->NRROUTE[ActiveRoute].ROUT_NEIGHBOUR;
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if (ROUTE == 0)
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{
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// Currnet Route not present
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// If current route is 1, then we must have INP3 routes (or entry is corrupt)
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if (DEST->DEST_ROUTE != 1)
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goto NOROUTETODEST;
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// Current Route is 1
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if (DEST->ROUTE[0].ROUT_NEIGHBOUR == 0)
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return FALSE; // No INP3 so No Routes
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DEST->DEST_ROUTE = 4; // First INP3
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ROUTE = DEST->ROUTE[0].ROUT_NEIGHBOUR;
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}
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LINK = ROUTE->NEIGHBOUR_LINK;
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if (LINK == 0)
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{
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// Need to Activate Link
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// SET UP LINK TABLE ENTRY
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return L2SETUPCROSSLINK(ROUTE);
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}
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// We mst be waiting for link to come up
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return TRUE;
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NOROUTETODEST:
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// CURRENT NEIGHBOUR NOT DEFINED - RESET TO USE FIRST
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if (DEST->DEST_ROUTE == 1)
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return FALSE; // First not defined so give up
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DEST->DEST_ROUTE = 0;
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return TRUE;
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}
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char Call1[10];
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char Call2[10];
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char Call3[10];
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VOID PROCESSNODEMESSAGE(MESSAGE * Msg, struct PORTCONTROL * PORT)
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{
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// PROCESS A NET/ROM 'NODES' MESSAGE
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// UPDATE _NEIGHBOURS LIST WITH ORIGINATING CALL, AND
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// DESTINATION LIST WITH ANY PRACTICAL ROUTES
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struct DEST_LIST * DEST;
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struct ROUTE * ROUTE;
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int Portno = PORT->PORTNUMBER;
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time_t Stamp;
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int HH, MM;
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int Msglen = Msg->LENGTH;
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int n;
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UCHAR * ptr1, * ptr2, * saveptr;
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int Qual;
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APPLCALLS * APPL;
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int App;
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if (PORT->PORTQUALITY == 0 || PORT->INP3ONLY)
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return;
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// SEE IF OUR CALL - DONT WANT TO PUT IT IN LIST!
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if (CompareCalls(Msg->ORIGIN, NETROMCALL))
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return;
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if (CheckExcludeList(Msg->ORIGIN) == 0)
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return;
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for (App = 0; App < NumberofAppls; App++)
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{
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APPL=&APPLCALLTABLE[App];
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if (APPL->APPLHASALIAS == 0 && CompareCalls(Msg->ORIGIN, APPL->APPLCALL))
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return;
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}
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Msg->ORIGIN[6] &= 0x1E; // MASK OFF LAST ADDR BIT
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/*
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// validate call ptr = &Buffer->ORIGIN[0];
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n = 6;
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while(n--)
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{
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// Try a bit harder to detect corruption
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c = *(ptr++);
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if (c & 1)
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{
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ReleaseBuffer(Buffer);
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return;
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}
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c = c >> 1;
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if (!isalnum(c) && !(c == '#') && !(c == ' '))
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{
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ReleaseBuffer(Buffer);
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return;
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}
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}
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*/
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// SEE IF ORIGINATING CALL IS IN NEIGHBOUR LIST - IF NOT ADD IT
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if (FindNeighbour(Msg->ORIGIN, Portno, &ROUTE) == 0)
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{
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// Not in list
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if (ROUTE == NULL)
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return; // Table full
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// CREATE NEIGHBOUR RECORD
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memcpy(ROUTE->NEIGHBOUR_CALL, Msg->ORIGIN, 7);
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ROUTE->NEIGHBOUR_PORT = Portno;
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ROUTE->NEIGHBOUR_QUAL = PORT->PORTQUALITY;
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ROUTE->NEIGHBOUR_LINK = 0; // CANT HAVE A LINK IF NEW _NODE
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ROUTE->NoKeepAlive = PORT->PortNoKeepAlive;
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}
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// if locked route with quality zero ignore
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if ((ROUTE->NEIGHBOUR_FLAG & 1)) // LOCKED ROUTE
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if (ROUTE->NEIGHBOUR_QUAL == 0)
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return;
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// If Ignoreunlocked set, ignore it not locked
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if ((ROUTE->NEIGHBOUR_FLAG & 1) == 0) // LOCKED ROUTE
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if (PORT->IgnoreUnlocked)
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return;
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SendNETROMRoute(PORT, Msg->ORIGIN);
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// if not locked, update route quality from port quality (may have changed config and not cleared SAVENODES
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if ((ROUTE->NEIGHBOUR_FLAG & 1) == 0) // Not LOCKED ROUTE
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ROUTE->NEIGHBOUR_QUAL = PORT->PORTQUALITY;
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// GET TIME FROM BIOS DATA AREA OR RTC
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time((time_t *)&Stamp);
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Stamp = Stamp % 86400; // Secs into day
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HH = (int)(Stamp / 3600);
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Stamp -= HH * 3600;
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MM = (int)(Stamp / 60);
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ROUTE->NEIGHBOUR_TIME = 256 * HH + MM;
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// GET QUALITY
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Qual = ROUTEQUAL = ROUTE->NEIGHBOUR_QUAL; // FOR INITIAL ROUTE TABLE UPDATE
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// CHECK LINK IS IN DEST LIST
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if (FindDestination(Msg->ORIGIN, &DEST) == 0)
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{
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if (DEST == NULL)
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return; // Tsble Full
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// CREATE DESTINATION RECORD
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memset(DEST, 0, sizeof(struct DEST_LIST));
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memcpy(DEST->DEST_CALL, Msg->ORIGIN, 7);
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NUMBEROFNODES++;
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}
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// ALWAYS UPDATE ALIAS IN CASE NOT PRESENT IN ORIGINAL TABLE
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ptr1 = &Msg->L2DATA[1];
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ptr2 = &DEST->DEST_ALIAS[0];
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if (*ptr1 > ' ') // Only of present
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{
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// Validate Alias, mainly for DISABL KPC3 Problem
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UCHAR c;
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n = 6;
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while (n--)
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{
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c = *(ptr1++);
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if (c < 0x20 || c > 0x7A)
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c = ' ';
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*(ptr2++) = c;
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}
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}
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else
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ptr1 += 6;
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// UPDATE QUALITY AND OBS COUNT
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PROCROUTES(DEST, ROUTE, Qual);
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Msglen -= (MSGHDDRLEN + 23); // LEVEL 2 HEADER FLAG and NODE MNEMONIC
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// PROCESS DESTINATIONS from message
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// ptr1 = start
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saveptr = ptr1 - 21;
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while (Msglen >= 21) // STILL AT LEAST 1 ENTRY LEFT
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{
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Msglen -= 21;
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saveptr += 21;
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ptr1 = saveptr;
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// SEE IF OUR CALL - DONT WANT TO PUT IT IN LIST!
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if (CompareCalls(ptr1, MYCALL))
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{
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// But use it to get route quality setting from other end
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// As we now get qual ftom highest, only use this after a reload in
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// case other end has changed.
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if (ROUTE->FirstTimeFlag == 0)
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{
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// Check if route is via our node
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if (memcmp(ptr1, &ptr1[13], 7) == 0)
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{
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if (ROUTE->OtherendLocked == 0) // Dont update locked quality
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ROUTE->OtherendsRouteQual = ptr1[20];
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ROUTE->FirstTimeFlag = 1; // Only do it first time after load
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}
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}
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continue;
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}
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if (CheckExcludeList(ptr1) == 0) // Excluded
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continue;
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for (n = 0; n < 32; n++)
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{
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if (CompareCalls(ptr1, APPLCALLTABLE[n].APPLCALL))
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continue;
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}
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// MAKE SURE ITS NOT CORRUPTED
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n = 6;
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while (n--)
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{
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if (*(ptr1++) < 0x40) // Call
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{
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Call1[ConvFromAX25(Msg->ORIGIN, Call1)] = 0;
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Call2[ConvFromAX25(saveptr, Call2)] = 0;
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memcpy(Call3, saveptr + 7,6);
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Call3[6] = 0;
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Debugprintf("Corrupt Node Entry from %s for %s:%s", Call1, Call2, Call3);
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goto IgnoreNode;
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}
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}
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ptr1++; // skip ssid
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n = 6;
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while (n--)
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{
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if (*(ptr1) && ((*(ptr1) < 0x20 || *(ptr1) > 0x7A)) ) // Should we accept zeros or convert to spaces??
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{
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Call1[ConvFromAX25(Msg->ORIGIN, Call1)] = 0;
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Call2[ConvFromAX25(saveptr, Call2)] = 0;
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memcpy(Call3, saveptr + 7,6);
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Call3[6] = 0;
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Debugprintf("Corrupt Node Entry from %s for %s:%s", Call1, Call2, Call3);
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goto IgnoreNode;
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}
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ptr1++;
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}
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ptr1 -= 13; // Back to start
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// CALCULATE ROUTE QUALITY
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// Experimantal Code to adjust received route qualities based on deduced quality
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// settings at other end of link.
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// Don't mess with Application Qualities. There are almost always 255, and
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// if not there is probably a good reason for the value chosen.
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if (CompareCalls(Msg->ORIGIN, &ptr1[13]))
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{
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// Application Node - Just do normal update
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Qual = (((ROUTEQUAL * ptr1[20]) + 128)) / 256;
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}
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else
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{
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// Try using the highest reported indirect route as remote qual
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if (ROUTE->OtherendLocked == 0) // Not locked
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{
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if (ptr1[20] > ROUTE->OtherendsRouteQual)
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ROUTE->OtherendsRouteQual = ptr1[20];
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}
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// Treat 255 as 254, so 255 routes doen't get included with minquals
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// designed to only include applcalls
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if (ptr1[20] == 255)
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||
|
ptr1[20] = 254;
|
||
|
|
||
|
Qual = (((ROUTEQUAL * ptr1[20]) + 128)) / 256;
|
||
|
|
||
|
// I think we should normalize indirect routes twice
|
||
|
// as node not only sends differnet qual but adjusts incoming qual with it
|
||
|
|
||
|
// or should we ............
|
||
|
|
||
|
// We don't touch appl callsigns so I think everything here is an indirect route
|
||
|
|
||
|
if (ROUTE->OtherendsRouteQual && PORT->NormalizeQuality)
|
||
|
{
|
||
|
Qual = (Qual * ROUTEQUAL) / ROUTE->OtherendsRouteQual;
|
||
|
// not sure about this! Qual = (Qual * ROUTEQUAL) / ROUTE->OtherendsRouteQual; // Twice
|
||
|
|
||
|
if (Qual > ROUTEQUAL)
|
||
|
Qual = ROUTEQUAL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// SEE IF BELOW MIN QUAL FOR AUTO UPDATES
|
||
|
|
||
|
if (Qual < MINQUAL)
|
||
|
continue;
|
||
|
|
||
|
// CHECK LINK IS IN DEST LIST
|
||
|
|
||
|
if (FindDestination(ptr1, &DEST) == 0)
|
||
|
{
|
||
|
if (DEST == NULL)
|
||
|
continue;
|
||
|
|
||
|
// CREATE DESTINATION RECORD
|
||
|
|
||
|
memset(DEST, 0, sizeof(struct DEST_LIST));
|
||
|
memcpy(DEST->DEST_CALL, ptr1, 7);
|
||
|
NUMBEROFNODES++;
|
||
|
}
|
||
|
|
||
|
ptr1 += 7;
|
||
|
|
||
|
// UPDATE ALIAS
|
||
|
|
||
|
memcpy(DEST->DEST_ALIAS, ptr1, 6);
|
||
|
|
||
|
ptr1 += 6;
|
||
|
|
||
|
// NOW POINTING AT BEST NEIGHBOUR - IF THIS IS US, THEN ROUTE IS A LOOP
|
||
|
|
||
|
if (CompareCalls(ptr1, NETROMCALL))
|
||
|
Qual = 0;
|
||
|
|
||
|
// DEST IS NOW IN TABLE -
|
||
|
|
||
|
// 1. SEE IF THIS ROUTE IS IN TABLE - IF SO UPDATE QUALITY,
|
||
|
// IF NOT, ADD THIS ONE IF IT HAS HIGHER QUALITY THAN EXISTING ONES
|
||
|
|
||
|
|
||
|
PROCROUTES(DEST, ROUTE, Qual);
|
||
|
ptr1 += 8;
|
||
|
IgnoreNode:;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
VOID PROCROUTES(struct DEST_LIST * DEST, struct ROUTE * ROUTE, int Qual)
|
||
|
{
|
||
|
// ADD NEIGHBOUR ADDRESS IN ROUTE TO NODE's ROUTE TABLE IF BETTER QUALITY THAN THOSE PRESENT
|
||
|
|
||
|
int Index = 0;
|
||
|
struct NR_DEST_ROUTE_ENTRY Temp;
|
||
|
|
||
|
if (DEST->DEST_STATE & 0x80) // BBS ENTRY
|
||
|
return;
|
||
|
|
||
|
for (Index = 0; Index < 4; Index++)
|
||
|
{
|
||
|
if (DEST->NRROUTE[Index].ROUT_NEIGHBOUR == ROUTE)
|
||
|
{
|
||
|
if (Index == 0)
|
||
|
{
|
||
|
// THIS IS A REFRESH OF BEST - IF THIS ISNT ACTIVE ROUTE, MAKE IT ACTIVE
|
||
|
|
||
|
if (DEST->DEST_ROUTE > 1) // LEAVE IT IF NOT SELECTED OR ALREADY USING BEST
|
||
|
DEST->DEST_ROUTE = 1;
|
||
|
}
|
||
|
|
||
|
goto UpdatateThisEntry;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// NOT IN ANY ROUTE
|
||
|
|
||
|
Index = 0;
|
||
|
|
||
|
if (DEST->NRROUTE[0].ROUT_NEIGHBOUR == 0)
|
||
|
goto UpdatateThisEntry; // SPARE ENTRY, SO USE IT
|
||
|
|
||
|
if (DEST->NRROUTE[0].ROUT_QUALITY < Qual)
|
||
|
{
|
||
|
// New route is better than best, so move other two down and add here
|
||
|
|
||
|
DEST->NRROUTE[2] = DEST->NRROUTE[1];
|
||
|
DEST->NRROUTE[1] = DEST->NRROUTE[0];
|
||
|
|
||
|
DEST->DEST_ROUTE = 0; // Se we will switch to new one
|
||
|
|
||
|
goto UpdatateThisEntry;
|
||
|
}
|
||
|
|
||
|
Index = 1;
|
||
|
|
||
|
if (DEST->NRROUTE[1].ROUT_NEIGHBOUR == 0)
|
||
|
goto UpdatateThisEntry; // SPARE ENTRY, SO USE IT
|
||
|
|
||
|
if (DEST->NRROUTE[1].ROUT_QUALITY < Qual)
|
||
|
{
|
||
|
// New route is better than second, so move down and add here
|
||
|
|
||
|
DEST->NRROUTE[2] = DEST->NRROUTE[1];
|
||
|
goto UpdatateThisEntry;
|
||
|
}
|
||
|
|
||
|
Index = 2;
|
||
|
|
||
|
if (DEST->NRROUTE[2].ROUT_NEIGHBOUR == 0)
|
||
|
goto UpdatateThisEntry;
|
||
|
|
||
|
if (DEST->NRROUTE[2].ROUT_QUALITY < Qual)
|
||
|
{
|
||
|
// New route is better than third, so add here
|
||
|
goto UpdatateThisEntry;
|
||
|
}
|
||
|
|
||
|
// THIS ROUTE IS WORSE THAN ANY OF THE CURRENT 3 - IGNORE IT
|
||
|
|
||
|
return;
|
||
|
|
||
|
|
||
|
UpdatateThisEntry:
|
||
|
|
||
|
DEST->NRROUTE[Index].ROUT_NEIGHBOUR = ROUTE;
|
||
|
|
||
|
// I DONT KNOW WHY I DID THIS, BUT IT CAUSES REFLECTED ROUTES
|
||
|
// TO BE SET UP WITH OBS = 0. THIS MAY PREVENT A VALID ALTERNATE
|
||
|
// VIA THE SAME NODE TO FAIL TO BE FOUND. SO I'LL TAKE OUT THE
|
||
|
// TEST AND SEE IF ANYTHING NASTY HAPPENS
|
||
|
// IT DID - THIS IS ALSO CALLED BY CHECKL3TABLES. TRY RESETING
|
||
|
// OBS, BUT NOT QUALITY
|
||
|
|
||
|
if ((DEST->NRROUTE[Index].ROUT_OBSCOUNT & 0x80) == 0)
|
||
|
DEST->NRROUTE[Index].ROUT_OBSCOUNT = OBSINIT; // SET OBSOLESCENCE COUNT
|
||
|
|
||
|
if (Qual)
|
||
|
DEST->NRROUTE[Index].ROUT_QUALITY = Qual; // IF ZERO, SKIP UPDATE
|
||
|
|
||
|
// IT IS POSSIBLE ROUTES ARE NOW OUT OF ORDER
|
||
|
|
||
|
SORTROUTES:
|
||
|
|
||
|
if (DEST->NRROUTE[1].ROUT_QUALITY > DEST->NRROUTE[0].ROUT_QUALITY)
|
||
|
{
|
||
|
// SWAP 1 AND 2
|
||
|
|
||
|
Temp = DEST->NRROUTE[0];
|
||
|
|
||
|
DEST->NRROUTE[0] = DEST->NRROUTE[1];
|
||
|
DEST->NRROUTE[1] = Temp;
|
||
|
|
||
|
DEST->DEST_ROUTE = 0; // FORCE A RE-ASSESSMENT
|
||
|
}
|
||
|
|
||
|
if (DEST->NRROUTE[2].ROUT_QUALITY > DEST->NRROUTE[1].ROUT_QUALITY)
|
||
|
{
|
||
|
// SWAP 2 AND 3
|
||
|
|
||
|
Temp = DEST->NRROUTE[1];
|
||
|
|
||
|
DEST->NRROUTE[1] = DEST->NRROUTE[2];
|
||
|
DEST->NRROUTE[2] = Temp;
|
||
|
|
||
|
goto SORTROUTES; // 1 AND 2 MAY NOW BE WRONG!
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int COUNTNODES(struct ROUTE * ROUTE)
|
||
|
{
|
||
|
// COUNT NODES WITH ROUTE VIA NEIGHBOUR
|
||
|
|
||
|
int count = 0;
|
||
|
int n = MAXDESTS;
|
||
|
struct DEST_LIST * DEST = DESTS; // NODE LIST
|
||
|
|
||
|
while (n--)
|
||
|
{
|
||
|
if (DEST->NRROUTE[0].ROUT_NEIGHBOUR == ROUTE)
|
||
|
count++;
|
||
|
else if (DEST->NRROUTE[1].ROUT_NEIGHBOUR == ROUTE)
|
||
|
count++;
|
||
|
else if (DEST->NRROUTE[2].ROUT_NEIGHBOUR == ROUTE)
|
||
|
count++;
|
||
|
else if (DEST->ROUTE[0].ROUT_NEIGHBOUR == ROUTE)
|
||
|
count++;
|
||
|
else if (DEST->ROUTE[1].ROUT_NEIGHBOUR == ROUTE)
|
||
|
count++;
|
||
|
else if (DEST->ROUTE[2].ROUT_NEIGHBOUR == ROUTE)
|
||
|
count++;
|
||
|
|
||
|
DEST++;
|
||
|
}
|
||
|
return count;
|
||
|
}
|
||
|
|
||
|
VOID SENDNODE00();
|
||
|
VOID L3BG();
|
||
|
|
||
|
|
||
|
|
||
|
VOID SENDNEXTNODESFRAGMENT();
|
||
|
|
||
|
VOID SENDNODESMSG()
|
||
|
{
|
||
|
if (NODESINPROGRESS)
|
||
|
return;
|
||
|
|
||
|
L3CURRENTPORT = PORTTABLE;
|
||
|
SENDNEXTNODESFRAGMENT();
|
||
|
}
|
||
|
|
||
|
int fragmentCount = 0; // Node broadcast packets sent to current port
|
||
|
|
||
|
VOID SENDNEXTNODESFRAGMENT()
|
||
|
{
|
||
|
// SEND NEXT FRAGMENT OF A NODES BROADCAST
|
||
|
|
||
|
// FRAGMENTS ARE SENT AT 10 SECONDS INTERVALS - PARTLY TO REDUCE
|
||
|
// QRM, PARTLY TO REDUCE LOAD ON BUFFERS (AND TX POWER SUPPLIES!)
|
||
|
|
||
|
// SEND TO PORT IN CURRENTPORT, STARTING AT CURRENTNODE
|
||
|
|
||
|
struct PORTCONTROL * PORT = L3CURRENTPORT;
|
||
|
dest_list * DEST = CURRENTNODE;
|
||
|
MESSAGE * Buffer;
|
||
|
int Count;
|
||
|
int Qual;
|
||
|
int CURRENTPORTNO, TXMINQUAL;
|
||
|
UCHAR * ptr1, * ptr2;
|
||
|
|
||
|
if (DEST == 0)
|
||
|
{
|
||
|
// FIRST FRAGMENT TO A PORT
|
||
|
|
||
|
fragmentCount = 0;
|
||
|
|
||
|
while (PORT->PORTQUALITY == 0 || PORT->TXPORT || PORT->INP3ONLY)
|
||
|
// Don't send NODES to Shared TX or INP3 Port
|
||
|
{
|
||
|
// No NODES to this port, so go to next
|
||
|
|
||
|
PORT = PORT->PORTPOINTER;
|
||
|
if (PORT == NULL)
|
||
|
{
|
||
|
// Finished
|
||
|
|
||
|
NODESINPROGRESS = 0;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
L3CURRENTPORT = PORT;
|
||
|
|
||
|
DEST = CURRENTNODE = DESTS; // START OF LIST
|
||
|
NODESINPROGRESS = 1;
|
||
|
}
|
||
|
|
||
|
CURRENTPORTNO = PORT->PORTNUMBER;
|
||
|
|
||
|
TXMINQUAL = PORT->PORTMINQUAL;
|
||
|
|
||
|
if (TXMINQUAL == 0)
|
||
|
TXMINQUAL = 1; // Dont send zero
|
||
|
|
||
|
Buffer = GetBuff();
|
||
|
|
||
|
if (Buffer == 0)
|
||
|
return;
|
||
|
|
||
|
Buffer->PORT = CURRENTPORTNO;
|
||
|
|
||
|
memcpy(Buffer->ORIGIN, NETROMCALL, 7);
|
||
|
memcpy(Buffer->DEST, NODECALL, 7);
|
||
|
|
||
|
Buffer->ORIGIN[6] |= 0x61; // SET CMD END AND RESERVED BITS
|
||
|
|
||
|
Buffer->CTL = UI;
|
||
|
Buffer->PID = 0xCF; // Netrom
|
||
|
|
||
|
ptr1 = &Buffer->L2DATA[0];
|
||
|
|
||
|
*(ptr1++) = 0xff; // Nodes Flag
|
||
|
|
||
|
memcpy(ptr1, MYALIASTEXT, 6);
|
||
|
|
||
|
ptr1+= 6;
|
||
|
|
||
|
// ADD DESTINATION INFO (UNLESS BBS ONLY)
|
||
|
|
||
|
// If NODE = 0 just send application nodes
|
||
|
|
||
|
Count = PORT->NODESPACLEN;
|
||
|
|
||
|
if (Count == 0)
|
||
|
Count = 256;
|
||
|
|
||
|
if (Count < 50) // STUPIDLY SMALL?
|
||
|
Count = 50; // EVEN THIS IS RATHER SILLY
|
||
|
|
||
|
Count -= 22; // Fixed Part
|
||
|
|
||
|
Count /= 21; // 21 Bytres per entry
|
||
|
|
||
|
while (Count)
|
||
|
{
|
||
|
if (DEST >= ENDDESTLIST)
|
||
|
{
|
||
|
CURRENTNODE = 0; // Finished on this port
|
||
|
L3CURRENTPORT = PORT->PORTPOINTER;
|
||
|
if (L3CURRENTPORT == NULL)
|
||
|
{
|
||
|
// Finished
|
||
|
|
||
|
NODESINPROGRESS = 0;
|
||
|
}
|
||
|
goto Sendit;
|
||
|
}
|
||
|
|
||
|
if (DEST->NRROUTE[0].ROUT_QUALITY >= TXMINQUAL &&
|
||
|
DEST->NRROUTE[0].ROUT_OBSCOUNT >= OBSMIN &&
|
||
|
(NODE == 1 || DEST->DEST_STATE & 0x80)) // Only send appl nodes if DEST = 0;
|
||
|
{
|
||
|
// Send it
|
||
|
|
||
|
ptr2 = &DEST->DEST_CALL[0];
|
||
|
memcpy(ptr1, ptr2, 13); // Dest and Alias
|
||
|
ptr1 += 13;
|
||
|
|
||
|
ptr2 = (UCHAR *)DEST->NRROUTE[0].ROUT_NEIGHBOUR;
|
||
|
|
||
|
if (ptr2 == 0)
|
||
|
|
||
|
// DUMMY POINTER IN BBS ENTRY - PUT IN OUR CALL
|
||
|
|
||
|
ptr2 = MYCALL;
|
||
|
|
||
|
memcpy(ptr1, ptr2, 7); // Neighbour Call
|
||
|
ptr1 += 7;
|
||
|
|
||
|
Qual = 100;
|
||
|
|
||
|
if (DEST->NRROUTE[0].ROUT_NEIGHBOUR && DEST->NRROUTE[0].ROUT_NEIGHBOUR->NEIGHBOUR_PORT == CURRENTPORTNO)
|
||
|
{
|
||
|
// BEST NEIGHBOUR IS ON CURRENT PORT - REDUCE QUALITY BY QUAL_ADJUST
|
||
|
|
||
|
Qual -= PORT->QUAL_ADJUST;
|
||
|
}
|
||
|
|
||
|
Qual *= DEST->NRROUTE[0].ROUT_QUALITY;
|
||
|
Qual /= 100;
|
||
|
|
||
|
*(ptr1++) = (UCHAR)Qual;
|
||
|
|
||
|
Count--;
|
||
|
}
|
||
|
DEST++;
|
||
|
}
|
||
|
|
||
|
CURRENTNODE = DEST;
|
||
|
|
||
|
Sendit:
|
||
|
|
||
|
Buffer->LENGTH = (int)(ptr1 - (UCHAR *)Buffer);
|
||
|
|
||
|
if (Buffer->LENGTH > 35 || fragmentCount == 0) // Always send first even if no other nodes
|
||
|
{
|
||
|
PUT_ON_PORT_Q(PORT, Buffer);
|
||
|
fragmentCount++;
|
||
|
}
|
||
|
else
|
||
|
ReleaseBuffer(Buffer);
|
||
|
|
||
|
}
|
||
|
|
||
|
VOID L3LINKCLOSED(struct _LINKTABLE * LINK, int Reason)
|
||
|
{
|
||
|
// L2 SESSION HAS SHUT DOWN (PROBABLY DUE TO INACTIVITY)
|
||
|
|
||
|
struct ROUTE * ROUTE;
|
||
|
|
||
|
// CLEAR NEIGHBOUR
|
||
|
|
||
|
ROUTE = LINK->NEIGHBOUR; // TO NEIGHBOUR
|
||
|
|
||
|
if (ROUTE)
|
||
|
{
|
||
|
LINK->NEIGHBOUR = NULL; // Clear links
|
||
|
ROUTE->NEIGHBOUR_LINK = NULL;
|
||
|
|
||
|
CLEARACTIVEROUTE(ROUTE, Reason); // CLEAR ASSOCIATED DEST ENTRIES
|
||
|
}
|
||
|
}
|
||
|
|
||
|
VOID CLEARACTIVEROUTE(struct ROUTE * ROUTE, int Reason)
|
||
|
{
|
||
|
// FIND ANY DESINATIONS WITH [ESI] AS ACTIVE NEIGHBOUR, AND
|
||
|
// SET INACTIVE
|
||
|
|
||
|
dest_list * DEST;
|
||
|
int n;
|
||
|
|
||
|
if (Reason != NORMALCLOSE || ROUTE->INP3Node)
|
||
|
TellINP3LinkGone(ROUTE);
|
||
|
|
||
|
DEST = DESTS;
|
||
|
n = MAXDESTS;
|
||
|
|
||
|
DEST--; // So we can increment at start of loop
|
||
|
|
||
|
while (n--)
|
||
|
{
|
||
|
DEST++;
|
||
|
|
||
|
if (DEST->DEST_ROUTE == 0)
|
||
|
continue;
|
||
|
|
||
|
if (DEST->ROUTE[DEST->DEST_ROUTE].ROUT_NEIGHBOUR == ROUTE) // Is this the active route
|
||
|
{
|
||
|
// Yes, so clear
|
||
|
|
||
|
DEST->DEST_ROUTE = 0; // SET NO ACTIVE ROUTE
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
VOID L3TimerProc()
|
||
|
{
|
||
|
int i;
|
||
|
struct PORTCONTROL * PORT = PORTTABLE;
|
||
|
struct ROUTE * ROUTE;
|
||
|
|
||
|
struct _LINKTABLE * LINK;
|
||
|
|
||
|
// CHECK FOR EXCESSIVE BUFFERS QUEUED AT LINK LEVEL
|
||
|
|
||
|
if (QCOUNT < 100)
|
||
|
{
|
||
|
LINK = LINKS;
|
||
|
i = MAXLINKS;
|
||
|
|
||
|
while (i--);
|
||
|
{
|
||
|
if (LINK->LINKTYPE == 3) // Only if Internode
|
||
|
{
|
||
|
if (COUNT_AT_L2(LINK) > 50)
|
||
|
{
|
||
|
Debugprintf("Excessive L3 Queue");
|
||
|
L3LINKCLOSED(LINK, LINKSTUCK); // REPORT TO LEVEL 3
|
||
|
CLEAROUTLINK(LINK);
|
||
|
}
|
||
|
}
|
||
|
LINK++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
STATSTIME++;
|
||
|
|
||
|
if (IDTIMER) // Not if Disabled
|
||
|
{
|
||
|
IDTIMER--;
|
||
|
|
||
|
if (IDTIMER == 0)
|
||
|
{
|
||
|
IDTIMER = IDINTERVAL;
|
||
|
SENDIDMSG();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// CHECK FOR BEACON
|
||
|
|
||
|
if (BTTIMER) // Not if Disabled
|
||
|
{
|
||
|
BTTIMER--;
|
||
|
|
||
|
if (BTTIMER == 0)
|
||
|
{
|
||
|
BTTIMER = BTINTERVAL;
|
||
|
SENDBTMSG();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// CHECK FOR NODES BROADCAST
|
||
|
|
||
|
if (L3TIMER) // Not if Disabled
|
||
|
{
|
||
|
L3TIMER--;
|
||
|
|
||
|
if (L3TIMER == 0)
|
||
|
{
|
||
|
// UPDATE DEST LIST AND SEND 'NODES' MESSAGE
|
||
|
|
||
|
L3TIMER = L3INTERVAL;
|
||
|
UPDATEDESTLIST();
|
||
|
SENDNODESMSG();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// TIDY ROUTES
|
||
|
|
||
|
ROUTE = NEIGHBOURS;
|
||
|
i = MAXNEIGHBOURS;
|
||
|
|
||
|
ROUTE--;
|
||
|
|
||
|
while (i--)
|
||
|
{
|
||
|
ROUTE++;
|
||
|
|
||
|
if (ROUTE->NEIGHBOUR_FLAG & 1) // Locked?
|
||
|
continue;
|
||
|
|
||
|
if (ROUTE->NEIGHBOUR_LINK) // Has an active Session
|
||
|
continue;
|
||
|
|
||
|
if (COUNTNODES(ROUTE) == 0) // NODES USING THIS DESTINATION
|
||
|
{
|
||
|
// IF NUMBER USING ROUTE IS ZERO, DELETE IT
|
||
|
|
||
|
memset(ROUTE, 0, sizeof (struct ROUTE));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
VOID L3FastTimer()
|
||
|
{
|
||
|
// CALLED ONCE PER SECOND - USED ONLY TO SEND NEXT PART OF A NODES OR
|
||
|
// ID MESSAGE SEQUENCE
|
||
|
|
||
|
MESSAGE * Msg;
|
||
|
struct PORTCONTROL * PORT ;
|
||
|
|
||
|
INP3TIMER();
|
||
|
|
||
|
L3_10SECS--;
|
||
|
|
||
|
if (L3_10SECS == 0)
|
||
|
{
|
||
|
L3_10SECS = 10;
|
||
|
|
||
|
if (IDMSG_Q) // ID/BEACON TO SEND
|
||
|
{
|
||
|
Msg = Q_REM(&IDMSG_Q);
|
||
|
|
||
|
PORT = GetPortTableEntryFromPortNum(Msg->PORT);
|
||
|
|
||
|
if (PORT && PORT->TXPORT == 0) // DONT SEND IF SHARED TX
|
||
|
PUT_ON_PORT_Q(PORT, Msg);
|
||
|
else
|
||
|
ReleaseBuffer(Msg);
|
||
|
}
|
||
|
|
||
|
if (NODESINPROGRESS)
|
||
|
SENDNEXTNODESFRAGMENT();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
VOID UPDATEDESTLIST()
|
||
|
{
|
||
|
// DECREMENT OBS COUNTERS ON EACH ROUTE, AND REMOVE 'DEAD' ENTRIES
|
||
|
|
||
|
dest_list * DEST;
|
||
|
int n;
|
||
|
|
||
|
DEST = DESTS;
|
||
|
n = MAXDESTS;
|
||
|
|
||
|
DEST--; // So we can increment at start of loop
|
||
|
|
||
|
while (n--)
|
||
|
{
|
||
|
DEST++;
|
||
|
|
||
|
if (DEST->DEST_CALL[0] == 0) // SPARE ENTRY
|
||
|
continue;
|
||
|
|
||
|
if (DEST->DEST_STATE & 0x80) // LOCKED DESTINATION
|
||
|
continue;
|
||
|
|
||
|
UPDEST000:
|
||
|
|
||
|
if (DEST->NRROUTE[0].ROUT_NEIGHBOUR == 0) // NO DESTINATIONS - DELETE ENTRY unless inp3 routes
|
||
|
{
|
||
|
// Any INP3 Routes?
|
||
|
|
||
|
if (DEST->ROUTE[0].ROUT_NEIGHBOUR == 0)
|
||
|
{
|
||
|
// NO ROUTES LEFT TO DEST - REMOVE IT
|
||
|
|
||
|
REMOVENODE(DEST); // Unchain, Clear queue and zap
|
||
|
}
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (DEST->NRROUTE[0].ROUT_OBSCOUNT == 0)
|
||
|
{
|
||
|
// FAILED IN USE - DELETE
|
||
|
|
||
|
MOVEALL(DEST);
|
||
|
goto UPDEST000; //LOOP BACK TO PROCESS MOVED ENTRIES
|
||
|
}
|
||
|
|
||
|
if ((DEST->NRROUTE[0].ROUT_OBSCOUNT & 0x80) == 0) // Locked?
|
||
|
{
|
||
|
DEST->NRROUTE[0].ROUT_OBSCOUNT--;
|
||
|
|
||
|
if (DEST->NRROUTE[0].ROUT_OBSCOUNT == 0) // Timed out
|
||
|
{
|
||
|
MOVEALL(DEST);
|
||
|
goto UPDEST000; //LOOP BACK TO PROCESS MOVED ENTRIES
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Process Next Neighbour
|
||
|
|
||
|
UPDEST010:
|
||
|
|
||
|
if (DEST->NRROUTE[1].ROUT_NEIGHBOUR == 0)
|
||
|
continue; // NO MORE DESTINATIONS
|
||
|
|
||
|
if (DEST->NRROUTE[1].ROUT_OBSCOUNT == 0)
|
||
|
{
|
||
|
// FAILED IN USE - DELETE
|
||
|
|
||
|
MOVE3TO2(DEST);
|
||
|
goto UPDEST010; //LOOP BACK TO PROCESS MOVED ENTRIES
|
||
|
}
|
||
|
|
||
|
if ((DEST->NRROUTE[1].ROUT_OBSCOUNT & 0x80) == 0) // Locked?
|
||
|
{
|
||
|
DEST->NRROUTE[1].ROUT_OBSCOUNT--;
|
||
|
|
||
|
if (DEST->NRROUTE[1].ROUT_OBSCOUNT == 0) // Timed out
|
||
|
{
|
||
|
MOVE3TO2(DEST);
|
||
|
goto UPDEST010; //LOOP BACK TO PROCESS MOVED ENTRIES
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Process Next Neighbour
|
||
|
|
||
|
if (DEST->NRROUTE[2].ROUT_NEIGHBOUR == 0)
|
||
|
continue; // NO MORE DESTINATIONS
|
||
|
|
||
|
if (DEST->NRROUTE[2].ROUT_OBSCOUNT == 0)
|
||
|
{
|
||
|
// FAILED IN USE - DELETE
|
||
|
|
||
|
CLEARTHIRD(DEST);
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if ((DEST->NRROUTE[2].ROUT_OBSCOUNT & 0x80) == 0) // Locked?
|
||
|
{
|
||
|
DEST->NRROUTE[2].ROUT_OBSCOUNT--;
|
||
|
|
||
|
if (DEST->NRROUTE[2].ROUT_OBSCOUNT == 0) // Timed out
|
||
|
{
|
||
|
CLEARTHIRD(DEST);
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
VOID MOVEALL(dest_list * DEST)
|
||
|
{
|
||
|
DEST->NRROUTE[0] = DEST->NRROUTE[1];
|
||
|
MOVE3TO2(DEST);
|
||
|
}
|
||
|
|
||
|
VOID MOVE3TO2(dest_list * DEST)
|
||
|
{
|
||
|
DEST->NRROUTE[1] = DEST->NRROUTE[2];
|
||
|
CLEARTHIRD(DEST);
|
||
|
}
|
||
|
|
||
|
VOID CLEARTHIRD(dest_list * DEST)
|
||
|
{
|
||
|
memset(&DEST->NRROUTE[2], 0, sizeof (struct NR_DEST_ROUTE_ENTRY));
|
||
|
DEST->DEST_ROUTE = 0; // CANCEL ACTIVE ROUTE, SO WILL RE-ASSESS BEST
|
||
|
}
|
||
|
|
||
|
// L4 Flags Values
|
||
|
|
||
|
#define DISCPENDING 8 // SEND DISC WHEN ALL DATA ACK'ED
|
||
|
|
||
|
VOID REMOVENODE(dest_list * DEST)
|
||
|
{
|
||
|
TRANSPORTENTRY * L4 = L4TABLE;
|
||
|
int n = MAXCIRCUITS;
|
||
|
|
||
|
// Remove a node, either because routes have gone, or APPL API has invalidated it
|
||
|
|
||
|
while (DEST->DEST_Q)
|
||
|
ReleaseBuffer(Q_REM(&DEST->DEST_Q));
|
||
|
|
||
|
// MAY NEED TO CHECK FOR L4 CIRCUITS USING DEST, BUT PROBABLY NOT,
|
||
|
// AS THEY SHOULD HAVE TIMED OUT LONG AGO
|
||
|
|
||
|
// Not necessarily true with INP3, so had better check
|
||
|
|
||
|
while (n--)
|
||
|
{
|
||
|
if (L4->L4USER[0])
|
||
|
{
|
||
|
if (L4->L4TARGET.DEST == DEST)
|
||
|
{
|
||
|
// Session to/from this Dest
|
||
|
|
||
|
TRANSPORTENTRY * Partner = L4->L4CROSSLINK;
|
||
|
char Nodename[20];
|
||
|
|
||
|
Nodename[DecodeNodeName(DEST->DEST_CALL, Nodename)] = 0; // null terminate
|
||
|
|
||
|
Debugprintf("Delete Node for %s Called with active L4 Session - State %d",
|
||
|
Nodename, L4->L4STATE);
|
||
|
|
||
|
if (Partner)
|
||
|
{
|
||
|
// if connnecting, send error message and drop back to command level
|
||
|
|
||
|
if (L4->L4STATE == 2)
|
||
|
{
|
||
|
struct DATAMESSAGE * Msg = GetBuff();
|
||
|
Partner->L4CROSSLINK = 0; // Back to command lewel
|
||
|
|
||
|
if (Msg)
|
||
|
{
|
||
|
UCHAR * ptr1;
|
||
|
|
||
|
Msg->PID = 0xf0;
|
||
|
ptr1 = SetupNodeHeader(Msg);
|
||
|
ptr1 += sprintf(ptr1, "Error - Node %s has disappeared\r", Nodename);
|
||
|
|
||
|
Msg->LENGTH = (int)(ptr1 - (UCHAR *)Msg);
|
||
|
C_Q_ADD(&Partner->L4TX_Q, Msg);
|
||
|
PostDataAvailable(Partner);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Failed in session - treat as if a L4DREQ received
|
||
|
|
||
|
CLOSECURRENTSESSION(Partner);
|
||
|
}
|
||
|
}
|
||
|
CLEARSESSIONENTRY(L4);
|
||
|
}
|
||
|
}
|
||
|
L4++;
|
||
|
}
|
||
|
memset(DEST, 0, sizeof(struct DEST_LIST));
|
||
|
NUMBEROFNODES--;
|
||
|
}
|
||
|
|
||
|
VOID L3CONNECTFAILED(struct _LINKTABLE * LINK)
|
||
|
{
|
||
|
// L2 LINK SETUP HAS FAILED - SEE IF ANOTHER NEIGHBOUR CAN BE USED
|
||
|
|
||
|
struct PORTCONTROL * PORT = PORTTABLE;
|
||
|
struct ROUTE * ROUTE;
|
||
|
|
||
|
|
||
|
ROUTE = LINK->NEIGHBOUR; // TO NEIGHBOUR
|
||
|
|
||
|
if (ROUTE == NULL)
|
||
|
return; // NOTHING ???
|
||
|
|
||
|
TellINP3LinkSetupFailed(ROUTE);
|
||
|
|
||
|
ROUTE->NEIGHBOUR_LINK = 0; // CLEAR IT
|
||
|
|
||
|
L3TRYNEXTDEST(ROUTE); // RESET ASSOCIATED DEST ENTRIES
|
||
|
}
|
||
|
|
||
|
|
||
|
VOID L3TRYNEXTDEST(struct ROUTE * ROUTE)
|
||
|
{
|
||
|
// FIND ANY DESINATIONS WITH [ESI] AS ACTIVE NEIGHBOUR, AND
|
||
|
// SET NEXT BEST NEIGHBOUR (IF ANY) ACTIVE
|
||
|
|
||
|
int n = MAXDESTS;
|
||
|
struct DEST_LIST * DEST = DESTS; // NODE LIST
|
||
|
int ActiveRoute;
|
||
|
|
||
|
while (n--)
|
||
|
{
|
||
|
ActiveRoute = DEST->DEST_ROUTE;
|
||
|
|
||
|
if (ActiveRoute)
|
||
|
{
|
||
|
ActiveRoute --; // Routes numbered 1 - 6, idex from 0
|
||
|
|
||
|
if (DEST->NRROUTE[ActiveRoute].ROUT_NEIGHBOUR == ROUTE)
|
||
|
{
|
||
|
// We were best
|
||
|
|
||
|
// NEIGHBOUR HAS FAILED - DECREMENT OBSCOUNT
|
||
|
// AND TRY TO ACTIVATE ANOTHER (IF ANY)
|
||
|
|
||
|
if (DEST->NRROUTE[ActiveRoute].ROUT_OBSCOUNT)
|
||
|
{
|
||
|
// IF ALREADY ZERO - WILL BE DELETED BY NEXT NODES UPDATE
|
||
|
|
||
|
if ((DEST->NRROUTE[ActiveRoute].ROUT_OBSCOUNT & 0x80) == 0)
|
||
|
{
|
||
|
// not Locked
|
||
|
|
||
|
DEST->NRROUTE[ActiveRoute].ROUT_OBSCOUNT--;
|
||
|
|
||
|
// if ROUTE HAS EXPIRED - WE SHOULD CLEAR IT, AND MOVE OTHERS (IF ANY) UP
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// REMOVE FIRST MESSAGE FROM DEST_Q. L4 WILL RETRY - IF IT IS LEFT HERE
|
||
|
// WE WILL TRY TO ACTIVATE THE DESTINATION FOR EVER
|
||
|
|
||
|
if (DEST->DEST_Q)
|
||
|
ReleaseBuffer(Q_REM(&DEST->DEST_Q));
|
||
|
|
||
|
DEST->DEST_ROUTE++; // TO NEXT
|
||
|
|
||
|
if (DEST->DEST_ROUTE = 7)
|
||
|
DEST->DEST_ROUTE = 1; // TRY TO ACTIVATE FIRST
|
||
|
}
|
||
|
}
|
||
|
DEST++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
VOID CHECKNEIGHBOUR(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * Msg)
|
||
|
{
|
||
|
// MESSAGE RECEIVED ON LINK WITH NO ROUTE - SET ONE UP
|
||
|
|
||
|
struct ROUTE * ROUTE;
|
||
|
struct PORTCONTROL * PORT = LINK->LINKPORT;
|
||
|
int Portno = PORT->PORTNUMBER;
|
||
|
|
||
|
if (FindNeighbour(LINK->LINKCALL, Portno, &ROUTE) == 0)
|
||
|
{
|
||
|
if (ROUTE == 0)
|
||
|
goto L3CONN08; // TABLE FULL??
|
||
|
|
||
|
// FIRST MAKE SURE WE ARE ALLOWING NETWORK ACTIVITY ON THIS PORT
|
||
|
|
||
|
if (PORT->PORTQUALITY == 0 && PORT->INP3ONLY == 0)
|
||
|
return;
|
||
|
|
||
|
ROUTE->NEIGHBOUR_QUAL = PORT->PORTQUALITY;
|
||
|
ROUTE->INP3Node = PORT->INP3ONLY;
|
||
|
|
||
|
memcpy(ROUTE->NEIGHBOUR_CALL, LINK->LINKCALL, 7);
|
||
|
|
||
|
ROUTE->NEIGHBOUR_PORT = Portno;
|
||
|
ROUTE->NoKeepAlive = PORT->PortNoKeepAlive;
|
||
|
}
|
||
|
|
||
|
// SET THIS AS ACTIVE LINK IF NONE PRESENT
|
||
|
|
||
|
if (ROUTE->NEIGHBOUR_LINK == 0)
|
||
|
{
|
||
|
ROUTE->NEIGHBOUR_LINK = LINK;
|
||
|
ROUTE->NEIGHBOUR_PORT = Portno;
|
||
|
}
|
||
|
|
||
|
L3CONN08:
|
||
|
|
||
|
LINK->NEIGHBOUR = ROUTE; // SET LINK - NEIGHBOUR
|
||
|
}
|
||
|
|
||
|
struct DEST_LIST * CHECKL3TABLES(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * Msg)
|
||
|
{
|
||
|
// CHECK THAT FAR NODE IS IN 'NODES'.
|
||
|
// RETURNS POINTER TO NEIGHBOUR ENTRY
|
||
|
|
||
|
struct ROUTE * ROUTE;
|
||
|
struct DEST_LIST * DEST;
|
||
|
int Qual;
|
||
|
|
||
|
ROUTE = LINK->NEIGHBOUR;
|
||
|
|
||
|
if (FindDestination(Msg->L3SRCE, &DEST))
|
||
|
return DEST; // Ok
|
||
|
|
||
|
if (DEST == NULL)
|
||
|
return NULL; // Tsble Full
|
||
|
|
||
|
// ADD DESTINATION VIA NEIGHBOUR, UNLESS ON BLACK LIST
|
||
|
|
||
|
#ifdef EXCLUDEBITS
|
||
|
|
||
|
if (CheckExcludeList(Msg->L3SRCE) == 0)
|
||
|
return 0;
|
||
|
|
||
|
#endif
|
||
|
|
||
|
memcpy(DEST->DEST_CALL, Msg->L3SRCE, 7);
|
||
|
|
||
|
NUMBEROFNODES++;
|
||
|
|
||
|
// MAKE SURE NEIGHBOUR IS DEFINED FOR DESTINATION
|
||
|
|
||
|
// IF NODE is NEIGHBOUR, THEN CAN USE NEIGHBOUR QUALITY,
|
||
|
// OTHERWISE WE DONT KNOW ROUTE, SO MUST SET QUAL TO 0
|
||
|
|
||
|
|
||
|
Qual = 0; // DONT KNOW ROUTING, SO SET QUALITY TO ZERO
|
||
|
|
||
|
PROCROUTES(DEST, ROUTE, Qual); // ADD NEIGHBOUR IF NOT PRESENT
|
||
|
|
||
|
if (DEST->DEST_ROUTE == 0)
|
||
|
{
|
||
|
// MAKE CURRENT NEIGHBOUR ACTIVE
|
||
|
|
||
|
int n = 0;
|
||
|
|
||
|
DEST->DEST_ROUTE = 1;
|
||
|
|
||
|
while (n < 3)
|
||
|
{
|
||
|
if (DEST->NRROUTE[n].ROUT_NEIGHBOUR == ROUTE)
|
||
|
break;
|
||
|
|
||
|
DEST->DEST_ROUTE++;
|
||
|
n++;
|
||
|
}
|
||
|
|
||
|
if (DEST->DEST_ROUTE > 3)
|
||
|
{
|
||
|
DEST->DEST_ROUTE = 1; // CURRENT NEIGHBOUR ISNT IN DEST LIST - SET TO USE BEST
|
||
|
return DEST; // Can't update OBS
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// REFRESH OBS COUNT
|
||
|
|
||
|
if (DEST->DEST_ROUTE)
|
||
|
{
|
||
|
int Index = DEST->DEST_ROUTE -1;
|
||
|
|
||
|
if (DEST->NRROUTE[Index].ROUT_OBSCOUNT & 0x80) // Locked:
|
||
|
return DEST;
|
||
|
|
||
|
DEST->NRROUTE[Index].ROUT_OBSCOUNT = OBSINIT;
|
||
|
}
|
||
|
return DEST;
|
||
|
}
|
||
|
|
||
|
VOID REFRESHROUTE(TRANSPORTENTRY * Session)
|
||
|
{
|
||
|
// RESET OBS COUNT ON CURRENT ROUTE TO DEST FOR SESSION IN [EBX]
|
||
|
// CALLED WHEN INFO ACK RECEIVED, INDICATING ROUTE IS STILL OK
|
||
|
|
||
|
struct DEST_LIST * DEST;
|
||
|
int Index;
|
||
|
|
||
|
DEST = Session->L4TARGET.DEST;
|
||
|
|
||
|
if (DEST == 0)
|
||
|
return; // No Dest ???
|
||
|
|
||
|
Index = DEST->DEST_ROUTE;
|
||
|
|
||
|
if (Index == 0)
|
||
|
return; // NONE ACTIVE???
|
||
|
|
||
|
Index--;
|
||
|
|
||
|
if (DEST->NRROUTE[Index].ROUT_OBSCOUNT & 0x80)
|
||
|
return; // Locked
|
||
|
|
||
|
DEST->NRROUTE[Index].ROUT_OBSCOUNT = OBSINIT;
|
||
|
}
|
||
|
|
||
|
|