//------------------------------------- // PNGFILE.C -- Image File Functions //------------------------------------- // Copyright 2000, Willem van Schaik. For conditions of distribution and // use, see the copyright/license/disclaimer notice in png.h //#include //#include //#include //#include #include "png.h" #include "pngfile.h" //#include "cexcept.h" png_const_charp msg; static png_structp png_ptr = NULL; static png_infop info_ptr = NULL; // cexcept interface static void png_cexcept_error(png_structp png_ptr, png_const_charp msg) { if(png_ptr) ; #ifndef PNG_NO_CONSOLE_IO fprintf(stderr, "libpng error: %s\n", msg); #endif { // Throw msg; } } // PNG image handler functions BOOL PngLoadImage (PTSTR pstrFileName, png_byte **ppbImageData, int *piWidth, int *piHeight, int *piChannels, png_color *pBkgColor) { static FILE *pfFile; png_byte pbSig[8]; int iBitDepth; int iColorType; double dGamma; png_color_16 *pBackground; png_uint_32 ulChannels; png_uint_32 ulRowBytes; png_byte *pbImageData = *ppbImageData; static png_byte **ppbRowPointers = NULL; int i; // open the PNG input file if (!pstrFileName) { *ppbImageData = pbImageData = NULL; return FALSE; } __try { if (!(pfFile = fopen(pstrFileName, "rb"))) { *ppbImageData = pbImageData = NULL; return FALSE; } } __except (EXCEPTION_EXECUTE_HANDLER) { *ppbImageData = pbImageData = NULL; return FALSE; } // first check the eight byte PNG signature fread(pbSig, 1, 8, pfFile); if (!png_check_sig(pbSig, 8)) { *ppbImageData = pbImageData = NULL; if (pfFile) fclose (pfFile); Debugprintf("Bad file %s", pstrFileName); DeleteFile(pstrFileName); return FALSE; } // create the two png(-info) structures png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, (png_error_ptr)png_cexcept_error, (png_error_ptr)NULL); if (!png_ptr) { *ppbImageData = pbImageData = NULL; return FALSE; } info_ptr = png_create_info_struct(png_ptr); if (!info_ptr) { png_destroy_read_struct(&png_ptr, NULL, NULL); *ppbImageData = pbImageData = NULL; return FALSE; } // Try { // initialize the png structure #if !defined(PNG_NO_STDIO) png_init_io(png_ptr, pfFile); #else png_set_read_fn(png_ptr, (png_voidp)pfFile, png_read_data); #endif png_set_sig_bytes(png_ptr, 8); // read all PNG info up to image data png_read_info(png_ptr, info_ptr); // get width, height, bit-depth and color-type png_get_IHDR(png_ptr, info_ptr, piWidth, piHeight, &iBitDepth, &iColorType, NULL, NULL, NULL); // expand images of all color-type and bit-depth to 3x8 bit RGB images // let the library process things like alpha, transparency, background if (iBitDepth == 16) png_set_strip_16(png_ptr); if (iColorType == PNG_COLOR_TYPE_PALETTE) png_set_expand(png_ptr); if (iBitDepth < 8) png_set_expand(png_ptr); if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) png_set_expand(png_ptr); if (iColorType == PNG_COLOR_TYPE_GRAY || iColorType == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr); // set the background color to draw transparent and alpha images over. if (png_get_bKGD(png_ptr, info_ptr, &pBackground)) { png_set_background(png_ptr, pBackground, PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); pBkgColor->red = (byte) pBackground->red; pBkgColor->green = (byte) pBackground->green; pBkgColor->blue = (byte) pBackground->blue; } else { pBkgColor = NULL; } // if required set gamma conversion if (png_get_gAMA(png_ptr, info_ptr, &dGamma)) png_set_gamma(png_ptr, (double) 2.2, dGamma); // after the transformations have been registered update info_ptr data png_read_update_info(png_ptr, info_ptr); // get again width, height and the new bit-depth and color-type png_get_IHDR(png_ptr, info_ptr, piWidth, piHeight, &iBitDepth, &iColorType, NULL, NULL, NULL); // row_bytes is the width x number of channels ulRowBytes = png_get_rowbytes(png_ptr, info_ptr); ulChannels = png_get_channels(png_ptr, info_ptr); *piChannels = ulChannels; // now we can allocate memory to store the image if (pbImageData) { free (pbImageData); pbImageData = NULL; } if ((pbImageData = (png_byte *) malloc(ulRowBytes * (*piHeight) * sizeof(png_byte))) == NULL) { png_error(png_ptr, "Visual PNG: out of memory"); } *ppbImageData = pbImageData; // and allocate memory for an array of row-pointers if ((ppbRowPointers = (png_bytepp) malloc((*piHeight) * sizeof(png_bytep))) == NULL) { png_error(png_ptr, "Visual PNG: out of memory"); } // set the individual row-pointers to point at the correct offsets for (i = 0; i < (*piHeight); i++) ppbRowPointers[i] = pbImageData + i * ulRowBytes; // now we can go ahead and just read the whole image png_read_image(png_ptr, ppbRowPointers); // read the additional chunks in the PNG file (not really needed) png_read_end(png_ptr, NULL); // and we're done free (ppbRowPointers); ppbRowPointers = NULL; png_destroy_read_struct(&png_ptr, &info_ptr, NULL); // yepp, done } /* Catch (msg) { png_destroy_read_struct(&png_ptr, &info_ptr, NULL); *ppbImageData = pbImageData = NULL; if(ppbRowPointers) free (ppbRowPointers); fclose(pfFile); return FALSE; } */ if (pfFile) fclose (pfFile); return TRUE; } BOOL PngSaveImage (PTSTR pstrFileName, png_byte *pDiData, int iWidth, int iHeight, png_color bkgColor) { const int ciBitDepth = 8; const int ciChannels = 3; static FILE *pfFile; png_uint_32 ulRowBytes; static png_byte **ppbRowPointers = NULL; int i; // open the PNG output file if (!pstrFileName) return FALSE; if (!(pfFile = fopen(pstrFileName, "wb"))) return FALSE; // prepare the standard PNG structures png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, (png_error_ptr)png_cexcept_error, (png_error_ptr)NULL); if (!png_ptr) { fclose(pfFile); return FALSE; } info_ptr = png_create_info_struct(png_ptr); if (!info_ptr) { fclose(pfFile); png_destroy_write_struct(&png_ptr, (png_infopp) NULL); return FALSE; } // Try { // initialize the png structure #if !defined(PNG_NO_STDIO) png_init_io(png_ptr, pfFile); #else png_set_write_fn(png_ptr, (png_voidp)pfFile, png_write_data, png_flush); #endif // we're going to write a very simple 3x8 bit RGB image png_set_IHDR(png_ptr, info_ptr, iWidth, iHeight, ciBitDepth, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); // write the file header information png_write_info(png_ptr, info_ptr); // swap the BGR pixels in the DiData structure to RGB // png_set_bgr(png_ptr); // row_bytes is the width x number of channels ulRowBytes = iWidth * ciChannels; // we can allocate memory for an array of row-pointers if ((ppbRowPointers = (png_bytepp) malloc(iHeight * sizeof(png_bytep))) == NULL) Debugprintf( "Visualpng: Out of memory"); // set the individual row-pointers to point at the correct offsets for (i = 0; i < iHeight; i++) ppbRowPointers[i] = pDiData + i * (((ulRowBytes + 3) >> 2) << 2); // write out the entire image data in one call png_write_image (png_ptr, ppbRowPointers); // write the additional chunks to the PNG file (not really needed) png_write_end(png_ptr, info_ptr); // and we're done free (ppbRowPointers); ppbRowPointers = NULL; // clean up after the write, and free any memory allocated png_destroy_write_struct(&png_ptr, (png_infopp) NULL); // yepp, done } /* Catch (msg) { png_destroy_write_struct(&png_ptr, (png_infopp) NULL); if(ppbRowPointers) free (ppbRowPointers); fclose(pfFile); return FALSE; } */ fclose (pfFile); return TRUE; } #ifdef PNG_NO_STDIO static void png_read_data(png_structp png_ptr, png_bytep data, png_size_t length) { png_size_t check; /* fread() returns 0 on error, so it is OK to store this in a png_size_t * instead of an int, which is what fread() actually returns. */ check = (png_size_t)fread(data, (png_size_t)1, length, (FILE *)png_ptr->io_ptr); if (check != length) { png_error(png_ptr, "Read Error"); length = 0; return; } } static void png_write_data(png_structp png_ptr, png_bytep data, png_size_t length) { png_uint_32 check; check = fwrite(data, 1, length, (FILE *)(png_ptr->io_ptr)); if (check != length) { png_error(png_ptr, "Write Error"); } } static void png_flush(png_structp png_ptr) { FILE *io_ptr; io_ptr = (FILE *)CVT_PTR((png_ptr->io_ptr)); if (io_ptr != NULL) fflush(io_ptr); } #endif //----------------- // end of source //-----------------