#ifndef WINVER // Allow use of features specific to Windows XP or later. #define WINVER 0x0501 // Change this to the appropriate value to target other versions of Windows. #endif #ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later. #define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows. #endif #ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later. #define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later. #endif #ifndef _WIN32_IE // Allow use of features specific to IE 6.0 or later. #define _WIN32_IE 0x0600 // Change this to the appropriate value to target other versions of IE. #endif #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #define _CRT_SECURE_NO_DEPRECATE #define _WINSOCK_DEPRECATED_NO_WARNINGS #define LIBCONFIG_STATIC #include #include "compatbits.h" #ifndef LINBPQ #include "bpq32.h" #include "BPQMailrc.h" #include "dbghelp.h" #else #include "CHeaders.h" #endif #include "asmstrucs.h" #define NEWROUTING // Standard __except handler for try/except VOID CheckProgramErrors(); VOID WriteMiniDump(); extern int ProgramErrors; extern struct _EXCEPTION_POINTERS exinfox; #ifdef WIN32 Dump_Process_State(struct _EXCEPTION_POINTERS * exinfo, char * Msg); #define My__except_Routine(Message) \ __except(memcpy(&exinfo, GetExceptionInformation(), sizeof(struct _EXCEPTION_POINTERS)), EXCEPTION_EXECUTE_HANDLER)\ {\ Debugprintf("MAILCHAT *** Program Error %x at %x in %s EAX %x EBX %x ECX %x EDX %x ESI %x EDI %x",\ exinfo.ExceptionRecord->ExceptionCode, exinfo.ExceptionRecord->ExceptionAddress, Message,\ exinfo.ContextRecord->Eax, exinfo.ContextRecord->Ebx, exinfo.ContextRecord->Ecx,\ exinfo.ContextRecord->Edx, exinfo.ContextRecord->Esi, exinfo.ContextRecord->Edi);\ CheckProgramErrors();\ WriteMiniDump();\ } /* #define My__except_Routine(Message) \ __except(memcpy(&exinfox, GetExceptionInformation(), sizeof(struct _EXCEPTION_POINTERS)), EXCEPTION_EXECUTE_HANDLER)\ {\ Dump_Process_State(&exinfox, Message);\ CheckProgramErrors();\ } #define My__except_RoutineWithDisconnect(Message) \ __except(memcpy(&exinfo, GetExceptionInformation(), sizeof(struct _EXCEPTION_POINTERS)), EXCEPTION_EXECUTE_HANDLER)\ {\ Debugprintf("MAILCHAT *** Program Error %x at %x in %s EAX %x EBX %x ECX %x EDX %x ESI %x EDI %x",\ exinfo.ExceptionRecord->ExceptionCode, exinfo.ExceptionRecord->ExceptionAddress, Message,\ exinfo.ContextRecord->Eax, exinfo.ContextRecord->Ebx, exinfo.ContextRecord->Ecx,\ exinfo.ContextRecord->Edx, exinfo.ContextRecord->Esi, exinfo.ContextRecord->Edi);\ FreeSemaphore(&ChatSemaphore);\ if (conn->BPQStream < 0)\ CloseConsole(conn->BPQStream);\ else\ Disconnect(conn->BPQStream);\ } */ #define My_except_RoutineWithDiscBBS(Message) \ __except(memcpy(&exinfo, GetExceptionInformation(), sizeof(struct _EXCEPTION_POINTERS)), EXCEPTION_EXECUTE_HANDLER)\ {\ Debugprintf("MAILCHAT *** Program Error %x at %x in %s EAX %x EBX %x ECX %x EDX %x ESI %x EDI %x",\ exinfo.ExceptionRecord->ExceptionCode, exinfo.ExceptionRecord->ExceptionAddress, Message,\ exinfo.ContextRecord->Eax, exinfo.ContextRecord->Ebx, exinfo.ContextRecord->Ecx,\ exinfo.ContextRecord->Edx, exinfo.ContextRecord->Esi, exinfo.ContextRecord->Edi);\ if (conn->BPQStream < 0)\ CloseConsole(conn->BPQStream);\ else\ Disconnect(conn->BPQStream);\ CheckProgramErrors();\ } #endif #define MAXUSERNAMELEN 6 #define WSA_ACCEPT WM_USER + 1 #define WSA_CONNECT WM_USER + 2 #define WSA_DATA WM_USER + 3 #define NNTP_ACCEPT WM_USER + 4 #define NNTP_DATA WM_USER + 5 #ifdef _DEBUG VOID * _malloc_dbg_trace(int len, int type, char * file, int line); #define malloc(s) _malloc_dbg(s, _NORMAL_BLOCK, __FILE__, __LINE__) #define calloc(c, s) _calloc_dbg(c, s, _NORMAL_BLOCK, __FILE__, __LINE__) #define realloc(p, s) _realloc_dbg(p, s, _NORMAL_BLOCK, __FILE__, __LINE__) #define _recalloc(p, c, s) _recalloc_dbg(p, c, s, _NORMAL_BLOCK, __FILE__, __LINE__) #define _expand(p, s) _expand_dbg(p, s, _NORMAL_BLOCK, __FILE__, __LINE__) #define free(p) _free_dbg(p, _NORMAL_BLOCK) #define _strdup(s) _strdup_dbg(s, _NORMAL_BLOCK, __FILE__, __LINE__) #define zalloc(s) _zalloc_dbg(s, _NORMAL_BLOCK, __FILE__, __LINE__) #else #define zalloc(s) _zalloc(s) #endif #ifdef LINBPQ #undef zalloc #define zalloc _zalloc #endif VOID * _zalloc_dbg(size_t len, int type, char * file, int line); #define LOG_BBS 0 #define LOG_CHAT 1 #define LOG_TCP 2 #define LOG_DEBUG_X 3 //Chat Duplicate suppression Code #define MAXDUPS 10 // Number to keep #define DUPSECONDS 5 // TIme to Keep struct DUPINFO { time_t DupTime; char DupUser[10]; char DupText[100]; }; struct UserRec { char * Callsign; char * UserName; char * Password; }; typedef struct ConnectionInfo_S { struct ConnectionInfo_S *next; PROC *proc; UCHAR RadioOnlyMode; // T or R flag for Radio Only mode. int Number; // Number of record - for Connections display BOOL Active; int BPQStream; int paclen; UCHAR Callsign[11]; // Station call including SSID BOOL GotHeader; UCHAR InputMode; // Line by Line or Binary or YAPP UCHAR * InputBuffer; int InputBufferLen; int InputLen; // Data we have already = Offset of end of an incomplete packet; struct UserInfo * UserPointer; int Retries; int LoginState; // 1 = user ok, 2 = password ok int Flags; // Data to the user is kept in a malloc'd buffer. This can be appended to, // and data sucked out under both terminal and system flow control. PACLEN is // enfored when sending to node. UCHAR * OutputQueue; // Messages to user int OutputQueueLength; // Total Malloc'ed size. Also Put Pointer for next Message int OutputGetPointer; // Next byte to send. When Getpointer = Queue Length all is sent - free the buffer and start again. int CloseAfterFlush; // Close session when all sent. Set to 100ms intervals to wait. int ErrorCount; // Invalid Command count BOOL Paging; // Set if user wants paging int LinesSent; // Count when paging int PageLen; // Lines per page UCHAR * MailBuffer; // Mail Message being received UCHAR * CopyBuffer; // Mail Message being forwarded int MailBufferSize; // Total Malloc'ed size. Actual size in in Msg Struct long lastmsg; // Last Listed. Stored here, updated in user record only on clean close BOOL sysop; // Set if user is authenticated as a sysop BOOL Secure_Session; // Set if Local Terminal, or Telnet connect with SYSOP status UINT BBSFlags; // Set if defined as a bbs and SID received struct MsgInfo * TempMsg; // Header while message is being received struct MsgInfo * FwdMsg; // Header while message is being forwarded char ** To; // May be several Recipients int ToCount; int BBSNumber; // The BBS number (offset into bitlist of BBSes to forward a message to int NextMessagetoForward; // Next index to check in forward cycle BOOL BPQBBS; // Set if SID indicates other end is BPQ char MSGTYPES[20]; // Any MSGTYPEFLAGS BOOL SendT; // Send T messages BOOL SendP; // Send P messages BOOL SendB; // Send Bulls BOOL SendWL2KFW; // send ;FW: int MaxBLen; // Max Size for this session int MaxPLen; // Max Size for this session int MaxTLen; // Max Size for this session BOOL DoReverse; // Request Reverse Forward char LastForwardType; // Last type of messages forwarded struct FBBHeaderLine * FBBHeaders; // The Headers from an FFB forward block char FBBReplyChars[36]; //The +-=!nnnn chars for the 5 proposals int FBBReplyIndex; // current Reply Pointer int FBBIndex; // current propopsal number int RestartFrom; // Restart position BOOL NeedRestartHeader; // Set if waiting for 6 byte restart header BOOL DontSaveRestartData; // Set if corrupt data received BOOL FBBMsgsSent; // Messages need to be maked as complete when next command received UCHAR FBBChecksum; // Header Checksum BOOL OpenBCM; // OpenBCM mode (escape -xFF chars) BOOL InTelnetExcape; // Last Char was 0xff BOOL LocalMsg; // Set if current Send command is for a local user BOOL NewUser; // Set if first time user has accessed BBS BOOL Paclink; // Set if receiving messages from Paclink BOOL RMSExpress; // Set if receiving messages from RMS Express BOOL WL2K; // Set if communicating with a CMS BOOL PAT; // Set if communicating with PAT char ** PacLinkCalls; // Calls we are getting messages for BOOL SkipPrompt; // Set if a remote node sends a > at the end of his CTEXT BOOL SkipConn; // Node sends "connected" in its CTEXT int Watchdog; // Hung Circuit Detect. int SessType; // BPQ32 sesstype bits #define Sess_L2LINK 1 #define Sess_SESSION 2 #define Sess_UPLINK 4 #define Sess_DOWNLINK 8 #define Sess_BPQHOST 0x20 #define Sess_PACTOR 0x40 HANDLE DebugHandle; // File Handle for session-based debugging char ARQFilename[256]; // Filename from ARQ:FILE:: Header int ARQClearCount; // To make sure queues are flushed when sending int SIDResponseTimer; // Used to detect incomplete handshake char PQChallenge[20]; // Secure User logon challange char SecureMsg[20]; // CMS Secure Signon Response int MCastListenTime; // Time to run session for int YAPPLen; // Bytes sent/received of YAPP Message long YAPPDate; // Date for received file - if set enables YAPPC int SyncCompressedLen; int SyncXMLLen; int SyncMsgLen; char * SyncHost; // Saved so can send "request sync" int SyncPort; UCHAR * SyncMessage; // Compressed SYNC message to send // These are used to detect CRLF split over a packet boundary int usingCR; // Session is (normally) using CR as terminator int lastLineEnd; // Terminator for current line struct ConnectionInfo_S * SysopChatStream; // Stream sysop is chatting to } ConnectionInfo, CIRCUIT; // Flags Equates #define GETTINGUSER 1 #define GETTINGBBS 2 #define CHATMODE 4 #define GETTINGTITLE 8 #define GETTINGMESSAGE 16 #define CHATLINK 32 // Link to another Chat Node #define SENDTITLE 64 #define SENDBODY 128 #define WAITPROMPT 256 // Waiting for prompt after message #define PROPOSINGSYNCMSG 512 // Sent proposal to SYNC, waiting response #define SENDINGSYNCMSG 1024 // Sent message to SYNC, waiting response #define REQUESTINGSYNC 2048 #define GETTINGSYNCMESSAGE 4096 // Receiving body of a SYNC message // BBSFlags Equates #define BBS 1 #define FBBForwarding 2 #define FBBCompressed 4 #define FBBB1Mode 8 #define FBBB2Mode 16 #define RunningConnectScript 32 #define MBLFORWARDING 64 // MBL Style Frwarding- waiting for OK/NO or Prompt following message #define TEXTFORWARDING 128 // Plain Text forwarding #define OUTWARDCONNECT 256 // We connected to them #define FLARQMODE 512 // Message from FLARQ #define FLARQMAIL 1024 // Sending FLARQ Format Message #define ARQMAILACK 2048 // Waiting for all data to be acked #define NEEDLF 4096 // Add LF to forward script commands (fro Telnet #define MCASTRX 8192 // Stream in Multicast RX Mode #define DISCONNECTING 16384 // Disconnect sent to Node #define YAPPTX 0x008000 // Sending YAPP file #define SYSOPCHAT 0x010000 // Chatting to BBS console #define WINLINKRO 0x020000 // WL2K RO (no J in SID) #define SYNCMODE 0x040000 // RMS RELAY SYNC #define MFJMODE 0x080000 // MFJ PMS #define NEWPACCOM 0x100000 // PACCOM PMS 3.2 #define SETCALLTOSENDER 0x200000 // Set calling call to message sender struct FBBRestartData { struct MsgInfo * TempMsg; // Header while message is being received struct UserInfo * UserPointer; UCHAR * MailBuffer; // Mail Message being received int MailBufferSize; // Total Malloc'ed size. Actual size in in Msg Struct int Count; // Give up if too many restarts }; // We need to keep the B2Message file for B2 messages we are sending until the messages is acked, so // we can restart it. Otherwise the file may change, resulting in a checksum error struct B2RestartData { int CSize; // Compresses Size (B2 proto) UCHAR * CompressedMsg; // Compressed Body fo B2 struct MsgInfo * FwdMsg; struct UserInfo * UserPointer; int Count; // Give up if too many restarts }; //------ TAJ ----- typedef struct PGARGS { CIRCUIT * conn; struct UserInfo * user; char InputBuffer[80]; int Len; }RUNPGARGS, *RUNPGARGS_PTR; //--------------- #pragma pack(1) struct TempUserInfo { int LastAuthCode; // Protect against playback attack // Fields used to allow interrupting and resuming a paged listing BOOL ListActive; // Doing a list BOOL ListSuspended; // Paused doing a list int LastListedInPagedMode; char LastListCommand[80]; char LastListParams[80]; int LinesSent; char SendFullFrom; char ListType; char ListDirn; char ListStatus; char ListSelector; // < > @ etc int ListRangeStart; int ListRangeEnd; int LLCount; // Number still to send in List Last N int UpdateLatest; // if set, save last listed as latest BOOL IncludeKilled; // Show Killed Messages if SYSOP //--- TAJ --- int PG_INDEX; // current index of PG server int PG_SERVER; // PG server to run RUNPGARGS_PTR RUNPGPARAMS; // pointer to RUNPGARGS for dealloc //----------- }; #define PMSG 1 #define BMSG 2 #define TMSG 3 struct OldUserInfo { // Old format - without message type specific traffic counts char Call[10]; // Connected call without SSID // indicat relai[8]; /* 64 Digis path */ int lastmsg; /* 4 Last L number */ int ConnectsIn; /* 4 Number of connexions in*/ int TimeLastConnected; //Last connexion date */ // long lastyap __a2__ ; /* 4 Last YN date */ ULONG flags ; /* 4 Flags */ UCHAR PageLen; // Lines Per Page UCHAR lang ; /* 1 Language */ int Xnewbanner; /* 4 Last Banner date */ short Xdownload ; /* 2 download size (KB) = 100 */ char POP3Locked ; // Nonzero if POP3 server has locked this user (stops other pop3 connections, or BBS user killing messages) char BBSNumber; // BBS Bitmap Index Number struct BBSForwardingInfo * ForwardingInfo; struct UserInfo * BBSNext; // links BBS record struct TempUserInfo * Temp; // Working Fields - not saved in user file char xfree[6]; /* 6 Spare */ char Xtheme; /* 1 Current topic */ char Name[18]; /* 18 1st Name */ char Address[61]; /* 61 Address */ // Stats. Was City[31]; /* 31 City */ int MsgsReceived; int MsgsSent; int MsgsRejectedIn; // Messages we reject int MsgsRejectedOut; // Messages Rejectd by other end int BytesForwardedIn; int BytesForwardedOut; int ConnectsOut; // Forwarding Connects Out USHORT RMSSSIDBits; // SSID's to poll in RMS char Spare1; char HomeBBS[41]; /* 41 home BBS */ char QRA[7]; /* 7 Qth Locator */ char pass[13]; /* 13 Password */ char ZIP[9]; /* 9 Zipcode */ BOOL spare; } ; /* Total : 360 bytes */ struct MsgStats { int ConnectsIn; /* 4 Number of connexions in*/ int ConnectsOut; // Forwarding Connects Out // Stats saveed by message type int MsgsReceived[4]; int MsgsSent[4]; int MsgsRejectedIn[4]; // Messages we reject int MsgsRejectedOut[4]; // Messages Rejectd by other end int BytesForwardedIn[4]; int BytesForwardedOut[4]; }; struct UserInfo { // New Format - with stats maintained by message type and unused fields removed. char Call[10]; // Connected call without SSID int Length; // To make subsequent format changes easier int lastmsg; /* 4 Last L number */ int xTimeLastConnected; //Last connexion date */ ULONG flags ; /* 4 Flags */ UCHAR PageLen; // Lines Per Page char POP3Locked ; // Nonzero if POP3 server has locked this user (stops other pop3 connections, or BBS user killing messages) unsigned char BBSNumber; // BBS Bitmap Index Number struct BBSForwardingInfo * ForwardingInfo; struct UserInfo * BBSNext; // links BBS record struct TempUserInfo * Temp; // Working Fields - not saved in user file char Name[18]; /* 18 1st Name */ char Address[61]; /* 61 Address */ USHORT RMSSSIDBits; // SSID's to poll in RMS char HomeBBS[41]; /* 41 home BBS */ char QRA[7]; /* 7 Qth Locator */ char pass[13]; /* 13 Password */ char ZIP[9]; /* 9 Zipcode */ struct MsgStats Total; struct MsgStats Last; char CMSPass[16]; // For Secure Signon int WebSeqNo; long long TimeLastConnected; //Last connection date */ char Filler[44 - 8]; // So we can add a few fields wirhout another resize }; // flags equates #define F_Excluded 0x0001 #define F_GGG 0x0002 #define F_Expert 0x0004 #define F_SYSOP 0x0008 #define F_BBS 0x0010 #define F_RMSREDIRECT 0x0020 #define F_BBB 0x0040 #define F_CCC 0x0080 #define F_DDD 0x0100 #define F_EEE 0x0200 #define F_FFF 0x0400 #define F_PMS 0x0800 #define F_EMAIL 0x1000 #define F_HOLDMAIL 0x2000 #define F_POLLRMS 0x4000 #define F_SYSOP_IN_LM 0x8000 #define F_Temp_B2_BBS 0x00010000 // "Winlink Express User" #define F_NOWINLINK 0x00020000 // Don't add Winlink.org #define F_NOBULLS 0x00040000 #define F_NTSMPS 0x00080000 #define F_APRSMFOR 0x00100000 // Send APRS message for new mail #define F_APRSSSID 0xF0000000 // (Top 4 Bits struct Override { char * Call; int Days; }; struct ALIAS { char * Alias; char * Dest; }; typedef struct _MESSAGEX { // BASIC LINK LEVEL MESSAGE BUFFER LAYOUT struct _MESSAGEX * CHAIN; UCHAR PORT; USHORT LENGTH; UCHAR DEST[7]; UCHAR ORIGIN[7]; // MAY BE UP TO 56 BYTES OF DIGIS UCHAR CTL; UCHAR PID; UCHAR DATA[256]; UCHAR DIGIS[56]; // Padding in case we have digis }MESSAGEX, *PMESSAGEX; #pragma pack() // Message Database Entry. Designed to be compatible with FBB #define NBBBS 160 // Max BBSes we can forward to. Must be Multiple of 8, and must be 80 for FBB compatibliliy #define NBMASK NBBBS/8 // Number of bytes in Forward bitlists. #pragma pack(1) struct OldMsgInfo { char type ; char status ; int number ; int length ; int datereceived; char bbsfrom[7] ; // ? BBS we got it from ? char via[41] ; char from[7] ; char to[7] ; char bid[13] ; char title[61] ; char bin; int nntpnum; // Number within topic (ie Bull TO Addr) - used for nntp UCHAR B2Flags; char free[4]; unsigned short nblu; int theme ; time_t datecreated ; time_t datechanged ; char fbbs[10] ; char forw[10] ; char emailfrom[41]; } ; struct MsgInfo { char type; char status; int number; int length; int xdatereceived; char bbsfrom[7]; // ? BBS we got it from ? char via[41]; char from[7]; char to[7]; char bid[13]; char title[61]; int nntpnum; // Number within topic (ie Bull TO Addr) - used for nntp UCHAR B2Flags; #define B2Msg 1 // Set if Message File is a formatted B2 message #define Attachments 2 // Set if B2 message has attachments #define FromPaclink 4 #define FromCMS 8 #define FromRMSExpress 16 #define RadioOnlyMsg 32 // Received using call-T #define RadioOnlyFwd 64 // Received using call-R int xdatecreated; int xdatechanged; UCHAR fbbs[NBMASK]; UCHAR forw[NBMASK]; char emailfrom[41]; char Locked; // Set if selected for sending (NTS Pickup) char Defered; // FBB response '=' received UCHAR UTF8; // Set if Message is in UTF8 (ie from POP/SMTP) // For 64 bit time_t compatibility define as long long // (so struct is same with 32 or 64 bit time_t) long long datereceived; long long datecreated; long long datechanged; char Spare[61 - 24]; // For future use } ; #define MSGTYPE_B 0 #define MSGTYPE_P 1 #define MSGSTATUS_N 0 #define MSGSTATUS_Y 1 #define MSGSTATUS_F 2 #define MSGSTATUS_K 3 #define MSGSTATUS_H 4 #define MSGSTATUS_D 5 #define MSGSTATUS_$ 6 struct NNTPRec { // Used for NNTP access to Bulls struct NNTPRec * Next; // Record held in chain, so can be held sorted char NewsGroup[64]; // = Bull TO.at field int FirstMsg; // Lowest Number int LastMsg; // Highest Number int Count; // Active Msgs time_t DateCreated; // COntains Creation Date of First Bull in Group }; typedef struct { char mode; char BID[13]; union { /* array named screen */ struct { unsigned short msgno; unsigned short timestamp; }; CIRCUIT * conn; } u; } BIDRec, *BIDRecP; typedef struct WPDBASE{ /* 194 bytes */ char callsign[7]; char name[13]; unsigned char Type; unsigned char changed; unsigned short seen; long long last_modif; long long last_seen; char first_homebbs[41]; char secnd_homebbs[41]; char first_zip[9]; char secnd_zip[9]; char first_qth[31]; char secnd_qth[31]; } WPRec, * WPRecP; #pragma pack() struct FWDBAND { time_t FWDStartBand; time_t FWDEndBand; }; struct BBSForwardingInfo { // Holds info for forwarding BOOL Enabled; // Forwarding Enabled char ** ConnectScript; // Main Connect Script char ** TempConnectScript; // Used with FWD command. int ScriptIndex; // Next line in script BOOL MoreLines; // Set until script is finsihed char ** TOCalls; // Calls in to field char ** ATCalls; // Calls in ATBBS field char ** HaddressesP; // Heirarchical Addresses for Personals to forward to (as stored) char *** HADDRSP; // Heirarchical Addresses for Personals to forward to char ** Haddresses; // Heirarchical Addresses to forward to (as stored) char *** HADDRS; // Heirarchical Addresses to forward to int * HADDROffet; // Elements added to complete the HR. At least n+1 must match to forward char ** FWDTimes; // Time bands to forward struct FWDBAND ** FWDBands; int MsgCount; // Messages for this BBS BOOL ReverseFlag; // Set if BBS wants to poll for reverse forwarding BOOL Forwarding; // Forward in progress int MaxFBBBlockSize; BOOL AllowBlocked; // Allow FBB Blocked BOOL AllowCompressed; // Allow FBB Compressed BOOL AllowB1; // Enable B1 BOOL AllowB2; // Enable B2 BOOL SendCTRLZ; // Send Ctrl/z instead of /ex BOOL PersonalOnly; // Only Forward Personals BOOL SendNew; // Forward new messages immediately int FwdInterval; int RevFwdInterval; int FwdTimer; time_t LastReverseForward; char *BBSHA; // HA of BBS char ** BBSHAElements; // elements of HA of BBS int ConTimeout; // char UserCall[10]; // User we are forwarding on behalf of (Currently only for RMS) // int UserIndex; // index of User we are forwarding on behalf of (Currently only for RMS) }; struct FBBHeaderLine { // Holds the info from the (up to) 5 headers presented at the start of a Forward Block char Format; // Ascii or Binary char MsgType; // P B etc char From[7]; // Sender char ATBBS[41]; // BBS of recipient (@ Field) char To[7]; // Recipient char BID[13]; int Size; int CSize; // Compresses Size (B2 proto) BOOL B2Message; // Set if an FC type UCHAR * CompressedMsg; // Compressed Body fo B2 struct MsgInfo * FwdMsg; // Header so we can mark as complete }; #define MAXSTACK 20 //#define MAXLINE 10000 #define INPUTLEN 512 #define MAXLINES 1000 #define LINELEN 200 extern char RTFHeader[4000]; extern int RTFHddrLen; struct ConsoleInfo { struct ConsoleInfo * next; CIRCUIT * Console; int BPQStream; WNDPROC wpOrigInputProc; HWND hConsole; HWND hwndInput; HWND hwndOutput; HMENU hMenu; // handle of menu RECT ConsoleRect; RECT OutputRect; int Height, Width, LastY; int ClientHeight, ClientWidth; char kbbuf[INPUTLEN]; int kbptr; char * readbuff; // Malloc'ed int readbufflen; // Current Length char * KbdStack[MAXSTACK]; int StackIndex; BOOL Bells; BOOL FlashOnBell; // Flash instead of Beep BOOL StripLF; BOOL WarnWrap; BOOL FlashOnConnect; BOOL WrapInput; BOOL CloseWindowOnBye; unsigned int WrapLen; int WarnLen; int maxlinelen; int PartLinePtr; int PartLineIndex; // Listbox index of (last) incomplete line DWORD dwCharX; // average width of characters DWORD dwCharY; // height of characters DWORD dwClientX; // width of client area DWORD dwClientY; // height of client area DWORD dwLineLen; // line length int nCaretPosX; // horizontal position of caret int nCaretPosY; // vertical position of caret COLORREF FGColour; // Text Colour COLORREF BGColour; // Background Colour COLORREF DefaultColour; // Default Text Colour int CurrentLine; // Line we are writing to in circular buffer. int Index; BOOL SendHeader; BOOL Finished; char OutputScreen[MAXLINES][LINELEN]; int Colourvalue[MAXLINES]; int LineLen[MAXLINES]; int CurrentColour; int Thumb; int FirstTime; BOOL Scrolled; // Set if scrolled back int RTFHeight; // Height of RTF control in pixels }; struct MSESSION { struct MSESSION * Next; unsigned int Key; char * FileName; char * OrigTimeStamp; unsigned char * Message; int MessageLen; unsigned char * BlockList; char * ID; int BlockSize; int BlockCount; int BlocksReceived; BOOL Completed; time_t Created; time_t LastUpdated; int Index; // Line in Display }; VOID __cdecl nprintf(CIRCUIT * conn, const char * format, ...); char * strlop(char * buf, char delim); int rt_cmd(CIRCUIT *circuit, char * Buffer); CIRCUIT *circuit_new(CIRCUIT *circuit, int flags); VOID BBSputs(CIRCUIT * conn, char * buf); VOID FBBputs(CIRCUIT * conn, char * buf); void makelinks(void); VOID * _zalloc(size_t len); VOID FreeChatMemory(); VOID ChatTimer(); VOID nputs(CIRCUIT * conn, char * buf); VOID node_close(); VOID removelinks(); VOID SetupChat(); VOID SendChatLinkStatus(); VOID ClearChatLinkStatus(); VOID Send_MON_Datagram(UCHAR * Msg, DWORD Len); #define Connect(stream) SessionControl(stream,1,0) #define Disconnect(stream) SessionControl(stream,2,0) #define ReturntoNode(stream) SessionControl(stream,3,0) #define ConnectUsingAppl(stream, appl) SessionControl(stream, 0, appl) int EncryptPass(char * Pass, char * Encrypt); VOID DecryptPass(char * Encrypt, unsigned char * Pass, unsigned int len); // TCP Connections. FOr the moment SMTP or POP3 typedef struct SocketConnectionInfo { struct SocketConnectionInfo * Next; int Number; // Number of record - for Connections display SOCKET socket; SOCKADDR_IN sin; int Type; // SMTP or POP3 BOOL AMPR; // Set if sending to an AMPR.ORG server char FromDomain[50]; // Domain we are sending from struct UserInfo * bbs; // BBS dor forwarding to AMPR int State; // Transaction State Machine UCHAR CallSign[10]; UCHAR TCPBuffer[3000]; // For converting byte stream to messages int InputLen; // Data we have alreasdy = Offset of end of an incomplete packet; char * MailFrom; // Envelope Sender and Receiver char ** RecpTo; // May be several Recipients int Recipients; UCHAR * MailBuffer; // Mail Message being received. malloc'ed as needed int MailBufferSize; // Total Malloc'ed size. Actual size is in MailSize int MailSize; int Flags; struct UserInfo * POP3User; struct MsgInfo ** POP3Msgs; // Header List of messages for this uaer int POP3MsgCount; // No of Messages int POP3MsgNum; // Sequence number of message being received struct MsgInfo * SMTPMsg; // message for this SMTP connection UCHAR * SendBuffer; // Message being sent if socket is busy. malloc'ed as needed int SendBufferSize; // Total Malloc'ed size. Actual size is in MailSize int SendSize; // Bytes in buffer int SendPtr; // next byte to send when ready struct NNTPRec * NNTPGroup; // Currently Selected Group int NNTPNum; // Currenrly Selected Msg Number int Timeout; // Used to close a session that is open too long } SocketConn; typedef struct KEYVALUES { char * Key; char * Value; } KeyValues; typedef struct WEBMAILINFO { // Info for HTML Forms Processing struct HtmlFormDir * Dir; // HTML Directory char * txtFileName; // Template Name for current message char * InputHTMLName; // Template to input message char * DisplayHTMLName; // Template to display message char * ReplyHTMLName; // Template for replying to message char * txtFile; // Template data char * OrigTo; // To field when template loaded char * OrigSubject; // Subject field when template loaded char * OrigBody; // Msg text when template loaded char * OrigBID; char OrigType; char * To; char * CC; char * Subject; char * Body; char * BID; char Type; struct MsgInfo * Msg; // Msg record if replying KeyValues txtKeys[1000]; // Key/Value pairs for txt template. Used when creating or displaying KeyValues XMLKeys[1000]; // Key/Value pairs from XML attachment BOOL isReply; char * XMLName; char * XML; // XML attachment int XMLLen; int Files; char * FileName[100]; // Attachments char * FileBody[100]; int FileLen[100]; char * Header; int HeaderLen; char * Footer; int FooterLen; char * Reply; // put in here to save passing lots of parameters int * RLen; BOOL Winlink; BOOL P2P; BOOL Packet; int CurrentMessageIndex; // Index of message currently displayed (for Prev and Next) }WebMailInfo; #define SMTPServer 1 #define POP3SLAVE 2 #define SMTPClient 3 #define POP3Client 4 #define NNTPServer 5 // State Values #define GettingUser 1 #define GettingPass 2 #define Authenticated 4 #define Connecting 8 // SMTP Master #define WaitingForGreeting 16 #define WaitingForHELOResponse 32 #define WaitingForFROMResponse 64 #define WaitingForTOResponse 128 #define WaitingForDATAResponse 256 #define WaitingForBodyResponse 512 #define WaitingForAUTHResponse 1024 // POP3 Master #define WaitingForUSERResponse 32 #define WaitingForPASSResponse 64 #define WaitingForSTATResponse 128 #define WaitingForUIDLResponse 256 #define WaitingForLISTResponse 512 #define WaitingForRETRResponse 512 #define WaitingForDELEResponse 1024 #define WaitingForQUITResponse 2048 #define SE 240 // End of subnegotiation parameters #define NOP 241 //No operation //#define DM 242 //Data mark Indicates the position of a Synch event within the data stream. This should always be accompanied by a TCP urgent notification. #define BRK 243 //Break Indicates that the "break" or "attention" key was hi. #define IP 244 //Suspend Interrupt or abort the process to which the NVT is connected. #define AO 245 //Abort output Allows the current process to run to completion but does not send its output to the user. #define AYT 246 //Are you there Send back to the NVT some visible evidence that the AYT was received. #define EC 247 //Erase character The receiver should delete the last preceding undeleted character from the data stream. #define EL 248 //Erase line Delete characters from the data stream back to but not including the previous CRLF. #define GA 249 //Go ahead Under certain circumstances used to tell the other end that it can transmit. #define SB 250 //Subnegotiation Subnegotiation of the indicated option follows. #define WILL 251 //will Indicates the desire to begin performing, or confirmation that you are now performing, the indicated option. #define WONT 252 //wont Indicates the refusal to perform, or continue performing, the indicated option. #define DOx 253 //do Indicates the request that the other party perform, or confirmation that you are expecting the other party to perform, the indicated option. #define DONT 254 //dont Indicates the demand that the other party stop performing, or confirmation that you are no longer expecting the other party to perform, the indicated option. #define IAC 255 #define suppressgoahead 3 //858 //#define Status 5 //859 //#define echo 1 //857 #define timingmark 6 //860 #define terminaltype 24 //1091 #define windowsize 31 //1073 #define terminalspeed 32 //1079 #define remoteflowcontrol 33 //1372 #define linemode 34 //1184 #define environmentvariables 36 //1408 BOOL Initialise(); #ifdef WIN32 INT_PTR CALLBACK ConfigWndProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); #endif int DisplaySessions(); int DoStateChange(int Stream); int DoReceivedData(int Stream); int DoBBSMonitorData(int Stream); int Connected(int Stream); int Disconnected(int Stream); //int Socket_Accept(int SocketId); //int Socket_Data(int SocketId,int error, int eventcode); int DataSocket_Read(SocketConn * sockptr, SOCKET sock); int DataSocket_Write(SocketConn * sockptr, SOCKET sock); int DataSocket_Disconnect(SocketConn * sockptr); int RefreshMainWindow(); int Terminate(); int SendtoSocket(SOCKET sock,char * Msg); int WriteLog(char * msg); int ConnectState(int Stream); UCHAR * EncodeCall(UCHAR * Call); int ParseIniFile(char * fn); struct UserInfo * AllocateUserRecord(char * Call); struct MsgInfo * AllocateMsgRecord(); BIDRec * AllocateBIDRecord(); BIDRec * AllocateTempBIDRecord(); struct UserInfo * LookupCall(char * Call); BIDRec * LookupBID(char * BID); BIDRec * LookupTempBID(char * BID); VOID RemoveTempBIDS(CIRCUIT * conn); VOID SaveUserDatabase(); VOID GetUserDatabase(); VOID GetMessageDatabase(); VOID SaveMessageDatabase(); VOID GetBIDDatabase(); VOID SaveBIDDatabase(); VOID GetWPDatabase(); VOID CopyWPDatabase(); VOID SaveWPDatabase(); VOID GetBadWordFile(); WPRec * LookupWP(char * Call); VOID SendWelcomeMsg(int Stream, ConnectionInfo * conn, struct UserInfo * user); VOID ProcessLine(ConnectionInfo * conn, struct UserInfo * user, char* Buffer, int len); VOID ProcessChatLine(ConnectionInfo * conn, struct UserInfo * user, char* Buffer, int len); VOID SendPrompt(ConnectionInfo * conn, struct UserInfo * user); int QueueMsg( ConnectionInfo * conn, char * msg, int len); VOID SendUnbuffered(int stream, char * msg, int len); //int GetFileList(char * Dir); BOOL ListMessage(struct MsgInfo * Msg, ConnectionInfo * conn, struct TempUserInfo * Temp); void DoDeliveredCommand(CIRCUIT * conn, struct UserInfo * user, char * Cmd, char * Arg1, char * Context); void DoKillCommand(ConnectionInfo * conn, struct UserInfo * user, char * Cmd, char * Arg1, char * Context); void DoListCommand(ConnectionInfo * conn, struct UserInfo * user, char * Cmd, char * Arg1, BOOL Resuming, char * Context); void DoReadCommand(ConnectionInfo * conn, struct UserInfo * user, char * Cmd, char * Arg1, char * Context); void KillMessage(ConnectionInfo * conn, struct UserInfo * user, int msgno); int KillMessagesTo(ConnectionInfo * conn, struct UserInfo * user, char * Call); int KillMessagesFrom(ConnectionInfo * conn, struct UserInfo * user, char * Call); void DoUnholdCommand(CIRCUIT * conn, struct UserInfo * user, char * Cmd, char * Arg1, char * Context); VOID FlagAsKilled(struct MsgInfo * Msg, BOOL SaveDB); int ListMessagesFrom(ConnectionInfo * conn, struct UserInfo * user, char * Call, BOOL SendFullFrom, int Start); int ListMessagesTo(ConnectionInfo * conn, struct UserInfo * user, char * Call, BOOL SendFullFrom, int Start); int ListMessagesAT(ConnectionInfo * conn, struct UserInfo * user, char * Call, BOOL SendFullFrom, int Start); void ListMessagesInRange(ConnectionInfo * conn, struct UserInfo * user, char * Call, int Start, int End, BOOL SendFullFrom ); void ListMessagesInRangeForwards(ConnectionInfo * conn, struct UserInfo * user, char * Call, int Start, int End, BOOL SendFullFrom ); int GetUserMsg(int m, char * Call, BOOL SYSOP); void Flush(ConnectionInfo * conn); VOID ClearQueue(ConnectionInfo * conn); void TrytoSend(); void ReadMessage(ConnectionInfo * conn, struct UserInfo * user, int msgno); struct MsgInfo * FindMessage(char * Call, int msgno, BOOL sysop); char * ReadMessageFile(int msgno); char * ReadInfoFile(char * File); char * FormatDateAndTime(time_t Datim, BOOL DateOnly); int CriticalErrorHandler(char * error); BOOL DoSendCommand(ConnectionInfo * conn, struct UserInfo * user, char * Cmd, char * Arg1, char * Context); BOOL CreateMessage(ConnectionInfo * conn, char * From, char * ToCall, char * ATBBS, char MsgType, char * BID, char * Title); VOID ProcessMsgTitle(ConnectionInfo * conn, struct UserInfo * user, char* Buffer, int len); VOID ProcessMsgLine(CIRCUIT * conn, struct UserInfo * user, char* Buffer, int len); VOID CreateMessageFile(ConnectionInfo * conn, struct MsgInfo * Msg); int ProcessConnecting(CIRCUIT * circuit, char * Buffer, int Len); VOID SaveConfig(char * ConfigName); BOOL GetConfig(char * ConfigName); int GetIntValue(config_setting_t * group, char * name); BOOL GetStringValue(config_setting_t * group, char * name, char * value); BOOL GetConfigFromRegistry(); VOID Parse_SID(CIRCUIT * conn, char * SID, int len); VOID ProcessMBLLine(CIRCUIT * conn, struct UserInfo * user, UCHAR* Buffer, int len); VOID ProcessFBBLine(ConnectionInfo * conn, struct UserInfo * user, UCHAR * Buffer, int len); VOID SetupNextFBBMessage(CIRCUIT * conn); BOOL DecodeSendParams(CIRCUIT * conn, char * Context, char ** From, char * To, char ** ATBBS, char ** BID); int PrintMessages(HWND hDlg, int Count, int * Indexes); int check_fwd_bit(char *mask, int bbsnumber); void set_fwd_bit(char *mask, int bbsnumber); void clear_fwd_bit (char *mask, int bbsnumber); VOID SetupForwardingStruct(struct UserInfo * user); BOOL Forward_Message(struct UserInfo * user, struct MsgInfo * Msg); VOID StartForwarding (int BBSNumber, char ** TempScript); BOOL Reverse_Forward(); int ProcessBBSConnectScript(CIRCUIT * conn, char * Buffer, int len); BOOL FBBDoForward(CIRCUIT * conn); BOOL FindMessagestoForward(CIRCUIT * conn); BOOL SeeifMessagestoForward(int BBSNumber, CIRCUIT * Conn); int CountMessagestoForward(struct UserInfo * user); VOID * GetMultiLineDialogParam(HWND hDialog, int DLGItem); #define LIBCONFIG_STATIC #include "libconfig.h" VOID * GetMultiStringValue(config_setting_t * hKey, char * ValueName); VOID * RegGetMultiStringValue(HKEY hKey, char * ValueName); int MultiLineDialogToREG_MULTI_SZ(HWND hWnd, int DLGItem, HKEY hKey, char * ValueName); int Do_BBS_Sel_Changed(HWND hDlg); VOID FreeForwardingStruct(struct UserInfo * user); VOID FreeList(char ** Hddr); int Do_User_Sel_Changed(HWND hDlg); int Do_Msg_Sel_Changed(HWND hDlg); VOID Do_Save_Msg(); VOID Do_Add_User(HWND hDlg); VOID Do_Delete_User(HWND hDlg); VOID FlagSentMessages(CIRCUIT * conn, struct UserInfo * user); VOID HoldSentMessages(CIRCUIT * conn, struct UserInfo * user); VOID Do_Save_User(HWND hDlg, BOOL ShowBox); VOID DeleteBBS(); VOID AddBBS(); VOID SaveBBSConfig(); BOOL GetChatConfig(); VOID SaveChatConfig(); VOID SaveISPConfig(); VOID SaveFWDConfig(); VOID SaveMAINTConfig(); VOID SaveWelcomeMsgs(); VOID SavePrompts(); VOID ReinitializeFWDStruct(struct UserInfo * user); VOID CopyBIDDatabase(); VOID CopyMessageDatabase(); VOID CopyUserDatabase(); VOID FWDTimerProc(); VOID CreateMessageFromBuffer(CIRCUIT * conn); VOID __cdecl nodeprintf(ConnectionInfo * conn, const char * format, ...); VOID __cdecl nodeprintfEx(ConnectionInfo * conn, const char * format, ...); VOID FreeOverrides(); VOID SendMessageToSYSOP(char * Title, char * MailBuffer, int Length); struct UserInfo * FindRMS(); VOID FindNextRMSUser(struct BBSForwardingInfo * FWDInfo); BOOL ConnecttoBBS (struct UserInfo * user); BOOL SetupNewBBS(struct UserInfo * user); VOID CreateRegBackup(); VOID SaveFilters(HWND hDlg); BOOL CheckRejFilters(char * From, char * To, char * ATBBS, char * BID, char Type); BOOL CheckHoldFilters(char * From, char * To, char * ATBBS, char * BID); BOOL CheckifLocalRMSUser(char * FullTo); VOID DoWPLookup(ConnectionInfo * conn, struct UserInfo * user, char Type, char *Context); BOOL wildcardcompare(char * Target, char * Match); VOID SendWarningToSYSOP(struct MsgInfo * Msg); VOID DoEditUserCmd(CIRCUIT * conn, struct UserInfo * user, char * Arg1, char * Context); VOID DoPollRMSCmd(CIRCUIT * conn, struct UserInfo * user, char * Arg1, char * Context); VOID DoShowRMSCmd(CIRCUIT * conn, struct UserInfo * user, char * Arg1, char * Context); VOID DoSetIdleTime(CIRCUIT * conn, struct UserInfo * user, char * Arg1, char * Context); VOID DoFwdCmd(CIRCUIT * conn, struct UserInfo * user, char * Arg1, char * Context); VOID SaveFwdParams(char * Call, struct BBSForwardingInfo * ForwardingInfo); VOID DoAuthCmd(CIRCUIT * conn, struct UserInfo * user, char * Arg1, char * Context); VOID ProcessSuspendedListCommand(CIRCUIT * conn, struct UserInfo * user, char* Buffer, int len); VOID DoReroute(CIRCUIT * conn, struct UserInfo * user); // FBB Routines VOID SendCompressed(CIRCUIT * conn, struct MsgInfo * FwdMsg); VOID SendCompressedB2(CIRCUIT * conn, struct FBBHeaderLine * FBBHeader); VOID UnpackFBBBinary(CIRCUIT * conn); void Decode(CIRCUIT * conn, __int16 DecodeOnly); //long Encode(char * in, char * out, long inlen, BOOL B1Protocol); BOOL CreateB2Message(CIRCUIT * conn, struct FBBHeaderLine * FBBHeader, char * Rline); VOID SaveFBBBinary(CIRCUIT * conn); BOOL LookupRestart(CIRCUIT * conn, struct FBBHeaderLine * FBBHeader); BOOL DoWeWantIt(CIRCUIT * conn, struct FBBHeaderLine * FBBHeader); // Console Routines BOOL CreateConsole(int Stream); int WritetoConsoleWindow(int Stream, char * Msg, int len); int ToggleParam(HMENU hMenu, HWND hWnd, BOOL * Param, int Item); void CopyRichTextToClipboard(HWND hWnd); void CopyToClipboard(HWND hWnd); VOID CloseConsole(int Stream); // Monitor Routines BOOL CreateMonitor(); int WritetoMonitorWindow(char * Msg, int len); BOOL CreateDebugWindow(); VOID WritetoDebugWindow(char * Msg, int len); VOID ClearDebugWindow(); int RemoveLF(char * Message, int len); // Utilities BOOL isdigits(char * string); void GetSemaphore(struct SEM * Semaphore, int ID); void FreeSemaphore(struct SEM * Semaphore); VOID __cdecl Debugprintf(const char * format, ...); VOID __cdecl Logprintf(int LogMode, CIRCUIT * conn, int InOut, const char * format, ...); VOID SortBBSChain(); VOID ExpandAndSendMessage(CIRCUIT * conn, char * Msg, int LOG); int ImportMessages(CIRCUIT * conn, char * FN, BOOL Nopopup); // TCP Routines BOOL InitialiseTCP(); VOID SetupListenSet(); VOID TCPTimer(); VOID TCPFastTimer(); int Socket_Data(int sock, int error, int eventcode); static int Socket_Accept(SOCKET SocketId); int Socket_Connect(SOCKET sock, int Error); VOID ProcessSMTPServerMessage(SocketConn * sockptr, char * Buffer, int Len); int CreateSMTPMessage(SocketConn * sockptr, int i, char * MsgTitle, time_t Date, char * MsgBody, int Msglen, BOOL B2Flag); BOOL CreateSMTPMessageFile(char * Message, struct MsgInfo * Msg); SOCKET CreateListeningSocket(int Port); int TidyString(char * MailFrom); VOID ProcessPOP3ServerMessage(SocketConn * sockptr, char * Buffer, int Len); char *str_base64_encode(char *str); int b64decode(char *str); SocketConn * SMTPConnect(char * Host, int Port, BOOL AMPR, struct MsgInfo * Msg, char * MsgBody); BOOL POP3Connect(char * Host, int Port); VOID ProcessSMTPClientMessage(SocketConn * sockptr, char * Buffer, int Len); VOID ProcessPOP3ClientMessage(SocketConn * sockptr, char * Buffer, int Len); int CreatePOP3Message(char * From, char * To, char * MsgTitle, time_t Date, char * MsgBody, int MsgLen, BOOL B2Flag); void WriteLogLine(CIRCUIT * conn, int Flag, char * Msg, int MsgLen, int Flags); int SendSock(SocketConn * sockptr, char * msg); VOID __cdecl sockprintf(SocketConn * sockptr, const char * format, ...); VOID SendFromQueue(SocketConn * sockptr); VOID SendMultiPartMessage(SocketConn * sockptr, struct MsgInfo * Msg, UCHAR * msgbytes); int CountMessagesTo(struct UserInfo * user, int * Unread); BOOL SendtoISP(); // NNTP ROutines VOID InitialiseNNTP(); VOID BuildNNTPList(struct MsgInfo * Msg); int NNTP_Data(int sock, int error, int eventcode); int NNTP_Accept(SOCKET SocketId); VOID * GetOverrides(config_setting_t * group, char * ValueName); VOID * RegGetOverrides(HKEY hKey, char * ValueName); VOID DoHouseKeeping(BOOL Mainual); VOID ExpireMessages(); VOID KillMsg(struct MsgInfo * Msg); BOOL RemoveKilledMessages(); VOID Renumber_Messages(); BOOL ExpireBIDs(); VOID MailHousekeepingResults(); VOID CreateBBSTrafficReport(); VOID CreateWPReport(); // WP Routines VOID ProcessWPMsg(char * MailBuffer, int Size, char * FisrtRLine); VOID GetWPInfoFromRLine(char * From, char * FirstRLine, time_t RLineTime); VOID UpdateWPWithUserInfo(struct UserInfo * user); VOID GetWPBBSInfo(char * Rline); // UI Routines VOID SetupUIInterface(); VOID Free_UI(); VOID SendLatestUI(int Port); VOID SendMsgUI(struct MsgInfo * Msg); static VOID Send_AX_Datagram(UCHAR * Msg, DWORD Len, UCHAR Port, UCHAR * HWADDR, BOOL Queue); VOID SeeifBBSUIFrame(struct _MESSAGEX * buff, int len); struct MsgInfo * FindMessageByNumber(int msgno); int CountConnectionsOnPort(int CheckPort); // Message Routing Routtines VOID SetupHAElements(struct BBSForwardingInfo * ForwardingInfo); VOID SetupHAddreses(struct BBSForwardingInfo * ForwardingInfo); VOID SetupHAddresesP(struct BBSForwardingInfo * ForwardingInfo); VOID SetupMyHA(); VOID SetupFwdAliases(); struct Continent * FindContinent(char * Name); int MatchMessagetoBBSList(struct MsgInfo * Msg, CIRCUIT * conn); BOOL CheckABBS(struct MsgInfo * Msg, struct UserInfo * bbs, struct BBSForwardingInfo * ForwardingInfo, char * ATBBS, char * HRoute); BOOL CheckBBSToList(struct MsgInfo * Msg, struct UserInfo * bbs, struct BBSForwardingInfo * ForwardingInfo); BOOL CheckBBSAtList(struct MsgInfo * Msg, struct BBSForwardingInfo * ForwardingInfo, char * ATBBS); BOOL CheckBBSHList(struct MsgInfo * Msg, struct UserInfo * bbs, struct BBSForwardingInfo * ForwardingInfo, char * ATBBS, char * HRoute); BOOL CheckBBSHElements(struct MsgInfo * Msg, struct UserInfo * bbs, struct BBSForwardingInfo * ForwardingInfo, char * ATBBS, char ** HElements); BOOL CheckBBSHElementsFlood(struct MsgInfo * Msg, struct UserInfo * bbs, struct BBSForwardingInfo * ForwardingInfo, char * ATBBS, char ** HElements); int CheckBBSToForNTS(struct MsgInfo * Msg, struct BBSForwardingInfo * ForwardingInfo); int CheckBBSATListWildCarded(struct MsgInfo * Msg, struct BBSForwardingInfo * ForwardingInfo, char * ATBBS); VOID ReRouteMessages(); VOID initUTF8(); int Is8Bit(unsigned char *cpt, int len); int IsUTF8(unsigned char *ptr, int len); int IsUTF8(unsigned char *ptr, int len); int WebIsUTF8(unsigned char *ptr, int len); int Convert437toUTF8(unsigned char * MsgPtr, int len, unsigned char * UTF); int Convert1251toUTF8(unsigned char * MsgPtr, int len, unsigned char * UTF); int Convert1252toUTF8(unsigned char * MsgPtr, int len, unsigned char * UTF); int TrytoGuessCode(unsigned char * Char, int Len); VOID FreeWebMailMallocs(); extern int _MYTIMEZONE; extern HKEY REGTREE; extern char * REGTREETEXT; extern HBRUSH bgBrush; extern BOOL cfgMinToTray; extern CIRCUIT * Console; extern ULONG ChatApplMask; extern char Verstring[]; extern char SignoffMsg[]; extern char AbortedMsg[]; extern char InfoBoxText[]; // Text to display in Config Info Popup extern int LastVer[4]; // In case we need to do somthing the first time a version is run extern HWND MainWnd; extern char BaseDir[]; extern char BaseDirRaw[]; extern char MailDir[]; extern char WPDatabasePath[]; extern char RlineVer[50]; extern BOOL LogBBS; extern BOOL LogCHAT; extern BOOL LogTCP; extern BOOL ForwardToMe; extern BOOL OnlyKnown; extern BOOL AllowAnon; extern BOOL UserCantKillT; extern BOOL DontNeedHomeBBS; extern int LatestMsg; extern char BBSName[]; extern char SYSOPCall[]; extern char BBSSID[]; extern char NewUserPrompt[]; extern char * WelcomeMsg; extern char * NewWelcomeMsg; extern char * ChatWelcomeMsg; extern char * NewChatWelcomeMsg; extern char * ExpertWelcomeMsg; extern char * Prompt; extern char * NewPrompt; extern char * ExpertPrompt; // Filter Params extern char ** RejFrom; // Reject on FROM Call extern char ** RejTo; // Reject on TO Call extern char ** RejAt; // Reject on AT Call extern char ** RejBID; extern char ** HoldFrom; // Hold on FROM Call extern char ** HoldTo; // Hold on TO Call extern char ** HoldAt; // Hold on AT Call extern char ** HoldBID; // Send WP Params extern BOOL SendWP; extern char SendWPVIA[81]; extern char SendWPTO[11]; extern int SendWPType; extern int Ver[4]; extern struct MsgInfo ** MsgHddrPtr; extern BIDRec ** BIDRecPtr; extern int NumberofBIDs; extern struct NNTPRec * FirstNNTPRec; //extern int NumberofNNTPRecs; extern int NumberofMessages; extern int FirstMessageIndextoForward; extern WPRec ** WPRecPtr; extern int NumberofWPrecs; extern struct SEM AllocSemaphore; extern struct SEM ConSemaphore; extern struct SEM MsgNoSemaphore; extern struct MsgInfo * MsgnotoMsg[]; // Message Number to Message Slot List. extern char hostname[]; extern char RtUsr[]; extern char RtUsrTemp[]; extern char RtKnown[]; extern int AXIPPort; extern BOOL NeedStatus; extern BOOL ISP_Gateway_Enabled; extern BOOL SMTPAuthNeeded; extern int MaxMsgno; extern int BidLifetime; extern int MaxAge; extern int MaintInterval; extern int MaintTime; extern int UserLifetime; extern int MaxRXSize; extern int MaxTXSize; extern char OurNode[]; extern char OurAlias[]; extern BOOL SMTPMsgCreated; extern HINSTANCE hInst; extern HWND hWnd; extern RECT MainRect; extern char BBSName[]; extern char HRoute[]; extern char AMPRDomain[]; extern BOOL SendAMPRDirect; extern int BBSApplNum; extern int SMTPInPort; extern int POP3InPort; extern int NNTPInPort; extern BOOL RemoteEmail; extern int MaxStreams; extern UCHAR * OtherNodes; extern struct UserInfo * BBSChain; // Chain of users that are BBSes extern struct UserInfo ** UserRecPtr; extern int NumberofUsers; extern struct MsgInfo ** MsgHddrPtr; extern int NumberofMessages; extern int HighestBBSNumber; extern HMENU hFWDMenu; // Forward Menu Handle extern char zeros[]; // For forward bitmask tests extern BOOL EnableUI; extern BOOL RefuseBulls; extern BOOL SendSYStoSYSOPCall; extern BOOL SendBBStoSYSOPCall; extern BOOL DontHoldNewUsers; extern BOOL DefaultNoWINLINK; extern BOOL UIEnabled[]; extern BOOL UINull[]; extern BOOL UIMF[]; extern BOOL UIHDDR[]; extern char * UIDigi[]; extern int MailForInterval; extern char MailForText[]; extern BOOL ISP_Gateway_Enabled; extern char MyDomain[]; // Mail domain for BBS<>Internet Mapping extern char ISPSMTPName[]; extern char ISPEHLOName[]; extern int ISPSMTPPort; extern char ISPPOP3Name[]; extern int ISPPOP3Port; extern int ISPPOP3Interval; extern char ISPAccountName[]; extern char ISPAccountPass[]; extern char EncryptedISPAccountPass[]; extern int EncryptedPassLen; extern char *month[]; extern HWND hDebug; extern RECT MonitorRect; extern RECT DebugRect; extern HWND hMonitor; //extern HWND hConsole; //extern RECT ConsoleRect; extern int LogAge; extern BOOL DeletetoRecycleBin; extern BOOL SuppressMaintEmail; extern BOOL SaveRegDuringMaint; extern BOOL SendWP; extern BOOL OverrideUnsent; extern BOOL SendNonDeliveryMsgs; extern BOOL GenerateTrafficReport; extern double PR; extern double PUR; extern double PF; extern double PNF; extern int BF; extern int BNF; extern int NTSD; extern int NTSU; extern int NTSF; extern int AP; extern int AB; extern struct Override ** LTFROM; extern struct Override ** LTTO; extern struct Override ** LTAT; extern time_t LastHouseKeepingTime; extern time_t LastTrafficTime; extern char * MyElements[]; extern char ** AliasText; extern struct ALIAS ** Aliases; extern BOOL ReaddressLocal; extern BOOL ReaddressReceived; extern BOOL WarnNoRoute; extern BOOL SendPtoMultiple; extern BOOL Localtime; extern struct ConsoleInfo * ConsHeader[2]; extern BOOL NeedHomeBBS; extern char ConfigName[250]; extern BOOL UsingingRegConfig; extern BOOL MulticastRX; extern BOOL FilterWPBulls; extern BOOL NoWPGuesses; extern char ** SendWPAddrs; // Replacers WP To and VIA extern BOOL DontCheckFromCall; // YAPP stuff #define SOH 1 #define STX 2 #define ETX 3 #define EOT 4 #define ENQ 5 #define ACK 6 #define DLE 0x10 #define NAK 0x15 #define CAN 0x18