/* Copyright 2001-2018 John Wiseman G8BPQ This file is part of LinBPQ/BPQ32. LinBPQ/BPQ32 is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. LinBPQ/BPQ32 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with LinBPQ/BPQ32. If not, see http://www.gnu.org/licenses */ // // C replacement for L4Code.asm // #define Kernel #define _CRT_SECURE_NO_DEPRECATE #pragma data_seg("_BPQDATA") #include "time.h" #include "stdio.h" #include #include "CHeaders.h" extern BPQVECSTRUC BPQHOSTVECTOR[]; #define BPQHOSTSTREAMS 64 #define IPHOSTVECTOR BPQHOSTVECTOR[BPQHOSTSTREAMS + 3] VOID CLOSECURRENTSESSION(TRANSPORTENTRY * Session); VOID SENDL4DISC(TRANSPORTENTRY * Session); int C_Q_COUNT(VOID * Q); TRANSPORTENTRY * SetupSessionForL2(struct _LINKTABLE * LINK); VOID InformPartner(struct _LINKTABLE * LINK); VOID IFRM150(TRANSPORTENTRY * Session, PDATAMESSAGE Buffer); VOID SendConNAK(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * L3MSG); BOOL FINDCIRCUIT(L3MESSAGEBUFFER * L3MSG, TRANSPORTENTRY ** REQL4, int * NewIndex); int GETBUSYBIT(TRANSPORTENTRY * L4); BOOL cATTACHTOBBS(TRANSPORTENTRY * Session, UINT Mask, int Paclen, int * AnySessions); VOID SETUPNEWCIRCUIT(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * L3MSG, TRANSPORTENTRY * L4, char * BPQPARAMS, int ApplMask, int * BPQNODE); extern char * ALIASPTR; VOID SendConACK(struct _LINKTABLE * LINK, TRANSPORTENTRY * L4, L3MESSAGEBUFFER * L3MSG, BOOL BPQNODE, UINT Applmask, UCHAR * ApplCall); VOID L3SWAPADDRESSES(L3MESSAGEBUFFER * L3MSG); VOID L4TIMEOUT(TRANSPORTENTRY * L4); struct DEST_LIST * CHECKL3TABLES(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * Msg); int CHECKIFBUSYL4(TRANSPORTENTRY * L4); VOID AUTOTIMER(); VOID NRRecordRoute(UCHAR * Buff, int Len); VOID REFRESHROUTE(TRANSPORTENTRY * Session); VOID ACKFRAMES(L3MESSAGEBUFFER * L3MSG, TRANSPORTENTRY * L4, int NR); VOID SENDL4IACK(TRANSPORTENTRY * Session); VOID CHECKNEIGHBOUR(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * Msg); VOID ProcessINP3RIF(struct ROUTE * Route, UCHAR * ptr1, int msglen, int Port); VOID ProcessRTTMsg(struct ROUTE * Route, struct _L3MESSAGEBUFFER * Buff, int Len, int Port); VOID FRAMEFORUS(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * L3MSG, int ApplMask, UCHAR * ApplCall); void WriteConnectLog(char * fromCall, char * toCall, UCHAR * Mode); extern UINT APPLMASK; extern BOOL LogL4Connects; extern BOOL LogAllConnects; // L4 Flags Values #define DISCPENDING 8 // SEND DISC WHEN ALL DATA ACK'ED extern APPLCALLS * APPL; VOID NETROMMSG(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * L3MSG) { // MAKE SURE PID IS 0CF - IN CASE SOMEONE IS SENDING L2 STUFF ON WHAT // WE THINK IS A _NODE-_NODE LINK struct DEST_LIST * DEST; int n; if (L3MSG->L3PID != 0xCF) { ReleaseBuffer(L3MSG); return; } if (LINK->NEIGHBOUR == 0) { // NO ROUTE ASSOCIATED WITH THIS CIRCUIT - SET ONE UP CHECKNEIGHBOUR(LINK, L3MSG); if (LINK->NEIGHBOUR == 0) { // COULDNT SET UP NEIGHBOUR - CAN ONLY THROW IT AWAY ReleaseBuffer(L3MSG); return; } } // See if a INP3 RIF (first Byte 0xFF) if (L3MSG->L3SRCE[0] == 0xff) { // INP3 ProcessINP3RIF(LINK->NEIGHBOUR, &L3MSG->L3SRCE[1], L3MSG->LENGTH - 9, L3MSG->Port); ReleaseBuffer(L3MSG); return; } APPLMASK = 0; // NOT APPLICATION if (NODE) // _NODE SUPPORT INCLUDED? { if (CompareCalls(L3MSG->L3DEST, MYCALL)) { FRAMEFORUS(LINK, L3MSG, APPLMASK, MYCALL); return; } } // CHECK ALL L4 CALLS APPLMASK = 1; ALIASPTR = &CMDALIAS[0][0]; n = NumberofAppls; APPL = APPLCALLTABLE; while (n--) { if (APPL->APPLCALL[0] > 0x40) // Valid ax.25 addr { if (CompareCalls(L3MSG->L3DEST, APPL->APPLCALL)) { FRAMEFORUS(LINK, L3MSG, APPLMASK, APPL->APPLCALL); return; } } APPLMASK <<= 1; ALIASPTR += ALIASLEN; APPL++; } // IS IT INP3 (L3RTT) if (CompareCalls(L3MSG->L3DEST, L3RTT)) { ProcessRTTMsg(LINK->NEIGHBOUR, L3MSG, L3MSG->LENGTH, L3MSG->Port); return; } L3MSG->L3TTL--; if (L3MSG->L3TTL == 0) { ReleaseBuffer(L3MSG); return; } // If it is a record route frame we should add our call to the list before sending on if (L3MSG->L4FLAGS == 0 && L3MSG->L4ID == 1 && L3MSG->L4INDEX == 0) { // Add our call on end, and increase count int Len = L3MSG->LENGTH; int Count; UCHAR * ptr = (UCHAR *)L3MSG; if (Len < 248) { ptr += (Len - 1); Count = (*(ptr++)) & 0x7F; // Mask End of Route memcpy(ptr, MYCALL, 7); ptr += 7; Count--; *(ptr) = Count; if (Count) L3MSG->LENGTH += 8; } } if (L3MSG->L3TTL > L3LIVES) L3MSG->L3TTL = L3LIVES; // ENFORCE LIMIT ON ALL FRAMES SENT if (FindDestination(L3MSG->L3DEST, &DEST) == 0) { ReleaseBuffer(L3MSG); // CANT FIND DESTINATION return; } // IF MESSAGE ORIGINTED HERE, THERE MUST BE A ROUTING LOOP - // THERE IS LITTLE POINT SENDING IT OVER THE SAME ROUTE AGAIN, // SO SET ANOTHER ROUTE ACTIVE IF POSSIBLE if (CompareCalls(L3MSG->L3SRCE, MYCALL) || CompareCalls(L3MSG->L3SRCE, APPLCALLTABLE->APPLCALL)) { // MESSAGE HAS COME BACK TO ITS STARTING POINT - ACTIVATE ANOTHER ROUTE, // UNLESS THERE IS ONLY ONE, IN WHICH CASE DISCARD IT if (DEST->NRROUTE[1].ROUT_NEIGHBOUR == 0) // No more routes { ReleaseBuffer(L3MSG); return; } DEST->DEST_ROUTE++; if (DEST->DEST_ROUTE == 4) // TO NEXT DEST->DEST_ROUTE = 1; // TRY TO ACTIVATE FIRST } // IF CURRENT ROUTE IS BACK THE WAY WE CAME, THEN ACTIVATE //ANOTHER (IF POSSIBLE). if (DEST->DEST_ROUTE) { if (DEST->NRROUTE[DEST->DEST_ROUTE -1].ROUT_NEIGHBOUR == LINK->NEIGHBOUR) { // Current ROUTE IS BACK THE WAY WE CAME - ACTIVATE ANOTHER IF POSSIBLE DEST->DEST_ROUTE++; if (DEST->DEST_ROUTE == 4) DEST->DEST_ROUTE =1; } goto NO_PROBLEM; } else { // DONT HAVE AN ACTIVE ROUTE if (DEST->NRROUTE[0].ROUT_NEIGHBOUR == LINK->NEIGHBOUR) { // FIRST ROUTE IS BACK THE WAY WE CAME - ACTIVATE ANOTHER IF POSSIBLE DEST->DEST_ROUTE = 2; // WILL BE RESET BY L3 CODE IF THERE IS NOT OTHER ROUTE } } NO_PROBLEM: CHECKL3TABLES(LINK, L3MSG); // EVEN IF WE CANT PUT ORIGINATING NODE INTO OUR TABLES, PASS MSG ON // ANYWAY - THE FINAL TARGET MAY HAVE ANOTHER WAY BACK C_Q_ADD(&DEST->DEST_Q, L3MSG); L3FRAMES++; } VOID SENDL4MESSAGE(TRANSPORTENTRY * L4, struct DATAMESSAGE * Msg) { L3MESSAGEBUFFER * L3MSG; struct DEST_LIST * DEST; struct DATAMESSAGE * Copy; int FRAGFLAG = 0; int Len; // These make it simpler to understand code #define NullPKTLen 4 + sizeof(void *) // 4 is Port, Len, PID #define MaxL4Len 236 + 4 + sizeof(void *) // Max NETROM Size if (Msg->LENGTH == NullPKTLen) { // NO DATA - DISCARD IT ReleaseBuffer(Msg); return; } L3MSG = GetBuff(); if (L3MSG == 0) { // DONT THINK WE SHOULD GET HERE, UNLESS _QCOUNT IS CORRUPT, // BUT IF WE DO, SHOULD RETURN MSG TO FREE Q - START TIMER, AND // DROP THROUGH TO RELBUFF L4->L4TIMER = L4->SESSIONT1; ReleaseBuffer(Msg); return; } L3MSG->L3PID = 0xCF; // NET MESSAGE memcpy(L3MSG->L3SRCE, L4->L4MYCALL, 7); DEST = L4->L4TARGET.DEST; memcpy(L3MSG->L3DEST, DEST->DEST_CALL, 7); L3MSG->L3TTL = L3LIVES; L3MSG->L4ID = L4->FARID; L3MSG->L4INDEX = L4->FARINDEX; L3MSG->L4TXNO = L4->TXSEQNO; // SET UP RTT TIMER if (L4->RTT_TIMER == 0) { L4->RTT_SEQ = L4->TXSEQNO; L4->RTT_TIMER = GetTickCount(); } L4->TXSEQNO++; L4->L4LASTACKED = L3MSG->L4RXNO = L4->RXSEQNO; // SAVE LAST NUMBER ACKED // SEE IF CROSSSESSION IS BUSY GETBUSYBIT(L4); // Sets BUSY in NAKBITS if Busy L3MSG->L4FLAGS = L4INFO | L4->NAKBITS; L4->L4TIMER = L4->SESSIONT1; // SET TIMER L4->L4ACKREQ = 0; // CANCEL ACK NEEDED Len = Msg->LENGTH; if (Len > MaxL4Len) // 236 DATA + 8 HEADER { // MUST FRAGMENT MESSAGE L3MSG->L4FLAGS |= L4MORE; FRAGFLAG = 1; Len = MaxL4Len; } Len += 20; // L3/4 Header L3MSG->LENGTH = Len; Len -= (20 + NullPKTLen); // Actual Data memcpy(L3MSG->L4DATA, Msg->L2DATA, Len); // CREATE COPY FOR POSSIBLE RETRY Copy = GetBuff(); if (Copy == 0) { // SHOULD NEVER HAPPEN ReleaseBuffer(Msg); return; } memcpy(Copy, L3MSG, L3MSG->LENGTH); // If we have fragmented, we should adjust length, or retry will send too much // (bug in .asm code) if (FRAGFLAG) Copy->LENGTH = MaxL4Len; C_Q_ADD(&L4->L4HOLD_Q, Copy); C_Q_ADD(&DEST->DEST_Q, L3MSG); DEST->DEST_COUNT++; // COUNT THEM L4FRAMESTX++; if (FRAGFLAG) { // MESSAGE WAS TOO BIG - ADJUST IT AND LOOP BACK Msg->LENGTH -= 236; memmove(Msg->L2DATA, &Msg->L2DATA[236], Msg->LENGTH - NullPKTLen); SENDL4MESSAGE(L4, Msg); } } int GETBUSYBIT(TRANSPORTENTRY * L4) { // SEE IF CROSSSESSION IS BUSY L4->NAKBITS &= ~L4BUSY; // Clear busy L4->NAKBITS |= CHECKIFBUSYL4(L4); // RETURNS AL WITH BUSY BIT SET IF CROSSSESSION IS BUSY return L4->NAKBITS; } VOID Q_IP_MSG(PDATAMESSAGE Buffer) { if (IPHOSTVECTOR.HOSTAPPLFLAGS & 0x80) { // CHECK WE ARENT USING TOO MANY BUFFERS if (C_Q_COUNT(&IPHOSTVECTOR.HOSTTRACEQ) > 20) ReleaseBuffer(Q_REM((void *)&IPHOSTVECTOR.HOSTTRACEQ)); C_Q_ADD(&IPHOSTVECTOR.HOSTTRACEQ, Buffer); return; } ReleaseBuffer(Buffer); } VOID SENDL4CONNECT(TRANSPORTENTRY * Session) { PL3MESSAGEBUFFER MSG = (PL3MESSAGEBUFFER)GetBuff(); struct DEST_LIST * DEST = Session->L4TARGET.DEST; if (MSG == NULL) return; if (DEST->DEST_CALL[0] == 0) { Debugprintf("Trying to send L4CREEQ to NULL Destination"); ReleaseBuffer(MSG); return; } MSG->L3PID = 0xCF; // NET MESSAGE memcpy(MSG->L3SRCE, Session->L4MYCALL, 7); memcpy(MSG->L3DEST, DEST->DEST_CALL, 7); MSG->L3TTL = L3LIVES; MSG->L4INDEX = Session->CIRCUITINDEX; MSG->L4ID = Session->CIRCUITID; MSG->L4TXNO = 0; MSG->L4RXNO = 0; MSG->L4FLAGS = L4CREQ; MSG->L4DATA[0] = L4DEFAULTWINDOW; // PROPOSED WINDOW memcpy(&MSG->L4DATA[1], Session->L4USER, 7); // ORIG CALL memcpy(&MSG->L4DATA[8], Session->L4MYCALL, 7); Session->L4TIMER = Session->SESSIONT1; // START TIMER memcpy(&MSG->L4DATA[15], &Session->SESSIONT1, 2); // AND PUT IN MSG MSG->LENGTH = (int)(&MSG->L4DATA[17] - (UCHAR *)MSG); if (Session->SPYFLAG) { MSG->L4DATA[17] = 'Z'; // ADD SPY ON BBS FLAG MSG->LENGTH++; } C_Q_ADD(&DEST->DEST_Q, (UINT *)MSG); } void RETURNEDTONODE(TRANSPORTENTRY * Session) { // SEND RETURNED TO ALIAS:CALL struct DATAMESSAGE * Msg = (struct DATAMESSAGE *)GetBuff(); char Nodename[20]; if (Msg) { Msg->PID = 0xf0; Nodename[DecodeNodeName(MYCALLWITHALIAS, Nodename)] = 0; // null terminate Msg->LENGTH = (USHORT)sprintf(&Msg->L2DATA[0], "Returned to Node %s\r", Nodename) + 4 + sizeof(void *); C_Q_ADD(&Session->L4TX_Q, (UINT *)Msg); PostDataAvailable(Session); } } extern void * BUFFER; VOID L4BG() { // PROCESS DATA QUEUED ON SESSIONS int n = MAXCIRCUITS; TRANSPORTENTRY * L4 = L4TABLE; int MaxLinks = MAXLINKS; UCHAR Outstanding; struct DATAMESSAGE * Msg; struct PORTCONTROL * PORT; struct _LINKTABLE * LINK; int Msglen, Paclen; while (n--) { if (L4->L4USER[0] == 0) { L4++; continue; } while (L4->L4TX_Q) { if (L4->L4CIRCUITTYPE & BPQHOST) break; // Leave on TXQ // SEE IF BUSY - NEED DIFFERENT TESTS FOR EACH SESSION TYPE if (L4->L4CIRCUITTYPE & SESSION) { // L4 SESSION - WILL NEED BUFFERS FOR SAVING COPY, // AND POSSIBLY FRAGMENTATION if (QCOUNT < 15) break; if (L4->FLAGS & L4BUSY) { // CHOKED - MAKE SURE TIMER IS RUNNING if (L4->L4TIMER == 0) L4->L4TIMER = L4->SESSIONT1; break; } // CHECK WINDOW Outstanding = L4->TXSEQNO - L4->L4WS; // LAST FRAME ACKED - GIVES NUMBER OUTSTANING // MOD 256, SO SHOULD HANDLE WRAP?? if (Outstanding > L4->L4WINDOW) break; } else if (L4->L4CIRCUITTYPE & L2LINK) { // L2 LINK LINK = L4->L4TARGET.LINK; if (COUNT_AT_L2(LINK) > 8) break; } // Not busy, so continue L4->L4KILLTIMER = 0; //RESET SESSION TIMEOUTS if(L4->L4CROSSLINK) L4->L4CROSSLINK->L4KILLTIMER = 0; Msg = Q_REM((void *)&L4->L4TX_Q); if (L4->L4CIRCUITTYPE & PACTOR) { // PACTOR-like - queue to Port // Stream Number is in KAMSESSION Msg->PORT = L4->KAMSESSION; PORT = L4->L4TARGET.PORT; C_Q_ADD(&PORT->PORTTX_Q, Msg); continue; } // non-pactor // IF CROSSLINK, QUEUE TO NEIGHBOUR, ELSE QUEUE ON LINK ENTRY if (L4->L4CIRCUITTYPE & SESSION) { SENDL4MESSAGE(L4, Msg); ReleaseBuffer(Msg); break; } LINK = L4->L4TARGET.LINK; // If we want to enforce PACLEN this may be a good place to do it Msglen = Msg->LENGTH - (MSGHDDRLEN + 1); //Dont include PID Paclen = L4->SESSPACLEN; if (Paclen == 0) Paclen = 256; if (Msglen > Paclen) { // Fragment it. // Is it best to send Paclen packets then short or equal length? // I think equal length; int Fragments = (Msglen + Paclen - 1) / Paclen; int Fraglen = Msglen / Fragments; if ((Msglen & 1)) // Odd Fraglen ++; while (Msglen > Fraglen) { PDATAMESSAGE Fragment = GetBuff(); if (Fragment == NULL) break; // Cant do much else Fragment->PORT = Msg->PORT; Fragment->PID = Msg->PID; Fragment->LENGTH = Fraglen + (MSGHDDRLEN + 1); memcpy(Fragment->L2DATA, Msg->L2DATA, Fraglen); C_Q_ADD(&LINK->TX_Q, Fragment); memcpy(Msg->L2DATA, &Msg->L2DATA[Fraglen], Msglen - Fraglen); Msglen -= Fraglen; Msg->LENGTH -= Fraglen; } // Drop through to send last bit } C_Q_ADD(&LINK->TX_Q, Msg); } // if nothing on TX Queue If there is stuff on hold queue, timer must be running // if (L4->L4TX_Q == 0 && L4->L4HOLD_Q) if (L4->L4HOLD_Q) { if (L4->L4TIMER == 0) { L4->L4TIMER = L4->SESSIONT1; } } // now check for rxed frames while(L4->L4RX_Q) { Msg = Q_REM((void *)&L4->L4RX_Q); IFRM150(L4, Msg); if (L4->L4USER[0] == 0) // HAVE JUST CLOSED SESSION! goto NextSess; } // IF ACK IS PENDING, AND WE ARE AT RX WINDOW, SEND ACK NOW Outstanding = L4->RXSEQNO - L4->L4LASTACKED; if (Outstanding >= L4->L4WINDOW) SENDL4IACK(L4); NextSess: L4++; } } VOID CLEARSESSIONENTRY(TRANSPORTENTRY * Session) { // RETURN ANY QUEUED BUFFERS TO FREE QUEUE while (Session->L4TX_Q) ReleaseBuffer(Q_REM((void *)&Session->L4TX_Q)); while (Session->L4RX_Q) ReleaseBuffer(Q_REM((void *)&Session->L4RX_Q)); while (Session->L4HOLD_Q) ReleaseBuffer(Q_REM((void *)&Session->L4HOLD_Q)); if (C_Q_COUNT(&Session->L4RESEQ_Q) > Session->L4WINDOW) { Debugprintf("Corrupt RESEQ_Q Q Len %d Free Buffs %d", C_Q_COUNT(&Session->L4RESEQ_Q), QCOUNT); Session->L4RESEQ_Q = 0; } while (Session->L4RESEQ_Q) ReleaseBuffer(Q_REM((void *)&Session->L4RESEQ_Q)); if (Session->PARTCMDBUFFER) ReleaseBuffer(Session->PARTCMDBUFFER); memset(Session, 0, sizeof(TRANSPORTENTRY)); } VOID CloseSessionPartner(TRANSPORTENTRY * Session) { // SEND CLOSE TO CROSSLINKED SESSION AND CLEAR LOCAL SESSION if (Session == NULL) return; if (Session->L4CROSSLINK) CLOSECURRENTSESSION(Session->L4CROSSLINK); CLEARSESSIONENTRY(Session); } VOID CLOSECURRENTSESSION(TRANSPORTENTRY * Session) { MESSAGE * Buffer; struct _LINKTABLE * LINK; // SHUT DOWN SESSION AND UNLINK IF CROSSLINKED if (Session == NULL) return; Session->L4CROSSLINK = NULL; // IF STAY FLAG SET, KEEP SESSION, AND SEND MESSAGE if (Session->STAYFLAG) { RETURNEDTONODE(Session); Session->STAYFLAG = 0; // Only do it once return; } if (Session->L4CIRCUITTYPE & BPQHOST) { // BPQ HOST MODE SESSION - INDICATE STATUS CHANGE PBPQVECSTRUC HOST = Session->L4TARGET.HOST; HOST->HOSTSESSION = 0; HOST->HOSTFLAGS |= 3; /// State Change PostStateChange(Session); CLEARSESSIONENTRY(Session); return; } if (Session->L4CIRCUITTYPE & PACTOR) { // PACTOR-type (Session linked to Port) struct _EXTPORTDATA * EXTPORT = Session->L4TARGET.EXTPORT; // If any data is queued, move it to the port entry, so it can be sent before the disconnect while (Session->L4TX_Q) { Buffer = Q_REM((void *)&Session->L4TX_Q); EXTPORT->PORTCONTROL.PORTTXROUTINE(EXTPORT, Buffer); } EXTPORT->ATTACHEDSESSIONS[Session->KAMSESSION] = NULL; CLEARSESSIONENTRY(Session); return; } if (Session->L4CIRCUITTYPE & SESSION) { // L4 SESSION TO CLOSE if (Session->L4HOLD_Q || Session->L4TX_Q) // WAITING FOR ACK or MORE TO SEND - SEND DISC LATER { Session->FLAGS |= DISCPENDING; // SEND DISC WHEN ALL DATA ACKED return; } SENDL4DISC(Session); return; } // Must be LEVEL 2 SESSION TO CLOSE // COPY ANY PENDING DATA TO L2 TX Q, THEN GET RID OF SESSION LINK = Session->L4TARGET.LINK; if (LINK == NULL) // just in case! { CLEARSESSIONENTRY(Session); return; } while (Session->L4TX_Q) { Buffer = Q_REM((void *)&Session->L4TX_Q); C_Q_ADD(&LINK->TX_Q, Buffer); } // NOTHING LEFT AT SESSION LEVEL LINK->CIRCUITPOINTER = NULL; // CLEAR REVERSE LINK if ((LINK->LINKWS != LINK->LINKNS) || LINK->TX_Q) { // STILL MORE TO SEND - SEND DISC LATER LINK->L2FLAGS |= DISCPENDING; // SEND DISC WHEN ALL DATA ACKED } else { // NOTHING QUEUED - CAN SEND DISC NOW LINK->L2STATE = 4; // DISCONNECTING LINK->L2TIMER = 1; // USE TIMER TO KICK OFF DISC } CLEARSESSIONENTRY(Session); } VOID L4TimerProc() { // CHECK FOR TIMER EXPIRY int n = MAXCIRCUITS; TRANSPORTENTRY * L4 = L4TABLE; TRANSPORTENTRY * Partner; int MaxLinks = MAXLINKS; while (n--) { if (L4->L4USER[0] == 0) { L4++; continue; } // CHECK FOR L4BUSY SET AND NO LONGER BUSY if (L4->NAKBITS & L4BUSY) { if ((CHECKIFBUSYL4(L4) & L4BUSY) == 0) { // no longer busy L4->NAKBITS &= ~L4BUSY; // Clear busy L4->L4ACKREQ = 1; // SEND ACK } } if (L4->L4TIMER) // Timer Running? { L4->L4TIMER--; if (L4->L4TIMER == 0) // Expired L4TIMEOUT(L4); } if (L4->L4ACKREQ) // DELAYED ACK Timer Running? { L4->L4ACKREQ--; if (L4->L4ACKREQ == 0) // Expired SENDL4IACK(L4); } L4->L4KILLTIMER++; // IF BIT 6 OF APPLFLAGS SET, SEND MSG EVERY 11 MINS TO KEEP SESSION OPEN if (L4->L4CROSSLINK) // CONNECTED? if (L4->SESS_APPLFLAGS & 0x40) if (L4->L4KILLTIMER > 11 * 60) AUTOTIMER(L4); if (L4->L4LIMIT == 0) L4->L4LIMIT = L4LIMIT; else { if (L4->L4KILLTIMER > L4->L4LIMIT) { L4->L4KILLTIMER = 0; // CLOSE THIS SESSION, AND ITS PARTNER (IF ANY) L4->STAYFLAG = 0; Partner = L4->L4CROSSLINK; CLOSECURRENTSESSION(L4); if (Partner) { Partner->L4KILLTIMER = 0; //ITS TIMES IS ALSO ABOUT TO EXPIRE CLOSECURRENTSESSION(Partner); // CLOSE THIS ONE } } } L4++; } } VOID L4TIMEOUT(TRANSPORTENTRY * L4) { // TIMER EXPIRED // IF LINK UP REPEAT TEXT // IF S2, REPEAT CONNECT REQUEST // IF S4, REPEAT DISCONNECT REQUEST struct DATAMESSAGE * Msg; struct DATAMESSAGE * Copy; struct DEST_LIST * DEST; if (L4->L4STATE < 2) return; if (L4->L4STATE == 2) { // RETRY CONNECT L4->L4RETRIES++; if (L4->L4RETRIES > L4N2) { // RETRIED N2 TIMES - FAIL LINK L4CONNECTFAILED(L4); // TELL OTHER PARTNER IT FAILED CLEARSESSIONENTRY(L4); return; } Debugprintf("Retrying L4 Connect Request"); SENDL4CONNECT(L4); // Resend connect return; } if (L4->L4STATE == 4) { // RETRY DISCONNECT L4->L4RETRIES++; if (L4->L4RETRIES > L4N2) { // RETRIED N2 TIMES - FAIL LINK CLEARSESSIONENTRY(L4); return; } SENDL4DISC(L4); // Resend connect return; } // STATE 5 OR ABOVE - RETRY INFO L4->FLAGS &= ~L4BUSY; // CANCEL CHOKE L4->L4RETRIES++; if (L4->L4RETRIES > L4N2) { // RETRIED N2 TIMES - FAIL LINK CloseSessionPartner(L4); // SEND CLOSE TO PARTNER (IF PRESENT) return; } // RESEND ALL OUTSTANDING FRAMES L4->FLAGS &= 0x7F; // CLEAR CHOKED Msg = L4->L4HOLD_Q; while (Msg) { Copy = GetBuff(); if (Copy == 0) return; memcpy(Copy, Msg, Msg->LENGTH); DEST = L4->L4TARGET.DEST; C_Q_ADD(&DEST->DEST_Q, Copy); L4FRAMESRETRIED++; Msg = Msg->CHAIN; } } VOID AUTOTIMER(TRANSPORTENTRY * L4) { // SEND MESSAGE TO USER TO KEEP CIRCUIT OPEN struct DATAMESSAGE * Msg = GetBuff(); if (Msg == 0) return; Msg->PID = 0xf0; Msg->L2DATA[0] = 0; Msg->L2DATA[1] = 0; Msg->LENGTH = MSGHDDRLEN + 3; C_Q_ADD(&L4->L4TX_Q, Msg); PostDataAvailable(L4); L4->L4KILLTIMER = 0; if (L4->L4CROSSLINK) L4->L4CROSSLINK->L4KILLTIMER = 0; } VOID L4CONNECTFAILED(TRANSPORTENTRY * L4) { // CONNECT HAS TIMED OUT - SEND MESSAGE TO OTHER END struct DATAMESSAGE * Msg; TRANSPORTENTRY * Partner; UCHAR * ptr1; char Nodename[20]; struct DEST_LIST * DEST; Partner = L4->L4CROSSLINK; if (Partner == 0) return; Msg = GetBuff(); if (Msg == 0) return; Msg->PID = 0xf0; ptr1 = SetupNodeHeader(Msg); DEST = L4->L4TARGET.DEST; Nodename[DecodeNodeName(DEST->DEST_CALL, Nodename)] = 0; // null terminate ptr1 += sprintf(ptr1, "Failure with %s\r", Nodename); Msg->LENGTH = (int)(ptr1 - (UCHAR *)Msg); C_Q_ADD(&Partner->L4TX_Q, Msg); PostDataAvailable(Partner); Partner->L4CROSSLINK = 0; // Back to command lewel } VOID ProcessIframe(struct _LINKTABLE * LINK, PDATAMESSAGE Buffer) { // IF UP/DOWN LINK, AND CIRCUIT ESTABLISHED, ADD LEVEL 3/4 HEADERS // (FRAGMENTING IF NECESSARY), AND PASS TO TRANSPORT CONTROL // FOR ESTABLISHED ROUTE // IF INTERNODE MESSAGE, PASS TO ROUTE CONTROL // IF UP/DOWN, AND NO CIRCUIT, PASS TO COMMAND HANDLER TRANSPORTENTRY * Session; // IT IS POSSIBLE TO MULTIPLEX NETROM AND IP STUFF ON THE SAME LINK if (Buffer->PID == 0xCC || Buffer->PID == 0xCD) { Q_IP_MSG(Buffer); return; } if (Buffer->PID == 0xCF) { // INTERNODE frame // IF LINKTYPE IS NOT 3, MUST CHECK IF WE HAVE ACCIDENTALLY ATTACHED A BBS PORT TO THE NODE if (LINK->LINKTYPE != 3) { if (LINK->CIRCUITPOINTER) { // MUST KILL SESSION InformPartner(LINK); // CLOSE IT LINK->CIRCUITPOINTER = NULL; // AND UNHOOK } LINK->LINKTYPE = 3; // NOW WE KNOW ITS A CROSSLINK } NETROMMSG(LINK, (L3MESSAGEBUFFER *)Buffer); return; } if (LINK->LINKTYPE == 3) { // Weve receved a non- netrom frame on an inernode link ReleaseBuffer(Buffer); return; } if (LINK->CIRCUITPOINTER) { // Pass to Session IFRM150(LINK->CIRCUITPOINTER, Buffer); return; } // UPLINK MESSAGE WITHOUT LEVEL 4 ENTRY - CREATE ONE Session = SetupSessionForL2(LINK); if (Session == NULL) return; CommandHandler(Session, Buffer); return; } VOID IFRM100(struct _LINKTABLE * LINK, PDATAMESSAGE Buffer) { TRANSPORTENTRY * Session; if (LINK->CIRCUITPOINTER) { // Pass to Session IFRM150(LINK->CIRCUITPOINTER, Buffer); return; } // UPLINK MESSAGE WITHOUT LEVEL 4 ENTRY - CREATE ONE Session = SetupSessionForL2(LINK); if (Session == NULL) return; CommandHandler(Session, Buffer); return; } VOID IFRM150(TRANSPORTENTRY * Session, PDATAMESSAGE Buffer) { TRANSPORTENTRY * Partner; struct _LINKTABLE * LINK; Session->L4KILLTIMER = 0; // RESET SESSION TIMEOUT if (Session->L4CROSSLINK == NULL) // CONNECTED? { // NO, SO PASS TO COMMAND HANDLER CommandHandler(Session, Buffer); return; } Partner = Session->L4CROSSLINK; // TO SESSION PARTNER if (Partner->L4STATE == 5) { C_Q_ADD(&Partner->L4TX_Q, Buffer); PostDataAvailable(Partner); return; } // MESSAGE RECEIVED BEFORE SESSION IS UP - CANCEL SESSION // AND PASS MESSAGE TO COMMAND HANDLER if (Partner->L4CIRCUITTYPE & L2LINK) // L2 SESSION? { // MUST CANCEL L2 SESSION LINK = Partner->L4TARGET.LINK; LINK->CIRCUITPOINTER = NULL; // CLEAR REVERSE LINK LINK->L2STATE = 4; // DISCONNECTING LINK->L2TIMER = 1; // USE TIMER TO KICK OFF DISC LINK->L2RETRIES = LINK->LINKPORT->PORTN2 - 2; //ONLY SEND DISC ONCE } CLEARSESSIONENTRY(Partner); Session->L4CROSSLINK = 0; // CLEAR CROSS LINK CommandHandler(Session, Buffer); return; } VOID SENDL4DISC(TRANSPORTENTRY * Session) { L3MESSAGEBUFFER * MSG; struct DEST_LIST * DEST = Session->L4TARGET.DEST; if (Session->L4STATE < 4) { // CIRCUIT NOT UP OR CLOSING - PROBABLY NOT YET SET UP - JUST ZAP IT CLEARSESSIONENTRY(Session); return; } Session->L4TIMER = Session->SESSIONT1; // START TIMER Session->L4STATE = 4; // SET DISCONNECTING Session->L4ACKREQ = 0; // CANCEL ACK NEEDED MSG = GetBuff(); if (MSG == NULL) return; MSG->L3PID = 0xCF; // NET MESSAGE memcpy(MSG->L3SRCE, Session->L4MYCALL, 7); memcpy(MSG->L3DEST, DEST->DEST_CALL, 7); MSG->L3TTL = L3LIVES; MSG->L4INDEX = Session->FARINDEX; MSG->L4ID = Session->FARID; MSG->L4TXNO = 0; MSG->L4FLAGS = L4DREQ; MSG->LENGTH = (int)(&MSG->L4DATA[0] - (UCHAR *)MSG); C_Q_ADD(&DEST->DEST_Q, (UINT *)MSG); } void WriteL4LogLine(UCHAR * mycall, UCHAR * call, UCHAR * node) { UCHAR FN[MAX_PATH]; FILE * L4LogHandle; time_t T; struct tm * tm; char Call1[12], Call2[12], Call3[12]; char LogMsg[256]; int MsgLen; Call1[ConvFromAX25(mycall, Call1)] = 0; Call2[ConvFromAX25(call, Call2)] = 0; Call3[ConvFromAX25(node, Call3)] = 0; T = time(NULL); tm = gmtime(&T); sprintf(FN,"%s/L4Log_%02d%02d.txt", BPQDirectory, tm->tm_mon + 1, tm->tm_mday); L4LogHandle = fopen(FN, "ab"); if (L4LogHandle == NULL) return; MsgLen = sprintf(LogMsg, "%02d:%02d:%02d Call to %s from %s at Node %s\r\n", tm->tm_hour, tm->tm_min, tm->tm_sec, Call1, Call2, Call3); fwrite(LogMsg , 1, MsgLen, L4LogHandle); fclose(L4LogHandle); } VOID CONNECTREQUEST(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * L3MSG, UINT ApplMask, UCHAR * ApplCall) { // CONNECT REQUEST - SEE IF EXISTING SESSION // IF NOT, GET AND FORMAT SESSION TABLE ENTRY // SEND CONNECT ACK // EDI = _BUFFER, EBX = LINK TRANSPORTENTRY * L4; int BPQNODE = 0; // NOT ONE OF MINE char BPQPARAMS[10]; // Extended Connect Params from BPQ Node int CONERROR; int Index; memcpy(BPQPARAMS, &L4T1, 2); // SET DEFAULT T1 IN CASE NOT FROM ANOTHER BPQ NODE BPQPARAMS[2] = 0; // 'SPY' NOT SET if (FINDCIRCUIT(L3MSG, &L4, &Index)) { // SESSION EXISTS - ASSUME RETRY AND SEND ACK SendConACK(LINK, L4, L3MSG, BPQNODE, ApplMask, ApplCall); return; } if (L4 == 0) { SendConNAK(LINK, L3MSG); return; } L4->CIRCUITINDEX = Index; SETUPNEWCIRCUIT(LINK, L3MSG, L4, BPQPARAMS, ApplMask, &BPQNODE); if (L4->L4TARGET.DEST == 0) { // NODE NOT IN TABLE, AND TABLE FULL - CANCEL IT memset(L4, 0, sizeof (TRANSPORTENTRY)); SendConNAK(LINK, L3MSG); return; } // IF CONNECT TO APPL, ALLOCATE BBS PORT if (ApplMask == 0 || BPQPARAMS[2] == 'Z') // Z is "Spy" Connect { SendConACK(LINK, L4, L3MSG, BPQNODE, ApplMask, ApplCall); return; } // IF APPL CONNECT, SEE IF APPL HAS AN ALIAS if (ALIASPTR[0] > ' ') { struct DATAMESSAGE * Msg; // ACCEPT THE CONNECT, THEN INVOKE THE ALIAS SendConACK(LINK, L4, L3MSG, BPQNODE, ApplMask, ApplCall); Msg = GetBuff(); if (Msg) { Msg->PID = 0xf0; memcpy(Msg->L2DATA, APPL->APPLCMD, 12); Msg->L2DATA[12] = 13; Msg->LENGTH = MSGHDDRLEN + 12 + 2; // 2 for PID and CR C_Q_ADD(&L4->L4RX_Q, Msg); return; } } if (cATTACHTOBBS(L4, ApplMask, PACLEN, &CONERROR)) { SendConACK(LINK, L4, L3MSG, BPQNODE, ApplMask, ApplCall); return; } // NO BBS AVAILABLE CLEARSESSIONENTRY(L4); SendConNAK(LINK, L3MSG); return; } VOID SendConACK(struct _LINKTABLE * LINK, TRANSPORTENTRY * L4, L3MESSAGEBUFFER * L3MSG, BOOL BPQNODE, UINT Applmask, UCHAR * ApplCall) { // SEND CONNECT ACK L4CONNECTSIN++; L3MSG->L4TXNO = L4->CIRCUITINDEX; L3MSG->L4RXNO = L4->CIRCUITID; L3MSG->L4DATA[0] = L4->L4WINDOW; //WINDOW L3MSG->L4FLAGS = L4CACK; if (LogL4Connects) WriteL4LogLine(ApplCall, L4->L4USER, L3MSG->L3SRCE); if (LogAllConnects) { char From[64]; char toCall[12], fromCall[12], atCall[12]; toCall[ConvFromAX25(ApplCall, toCall)] = 0; fromCall[ConvFromAX25(L4->L4USER, fromCall)] = 0; atCall[ConvFromAX25(L3MSG->L3SRCE, atCall)] = 0; sprintf(From, "%s at Node %s", fromCall, atCall); WriteConnectLog(From, toCall, "NETROM"); } if (CTEXTLEN && (Applmask == 0) && FULL_CTEXT) // Any connect, or call to alias { struct DATAMESSAGE * Msg; int Totallen = CTEXTLEN; int Paclen= PACLEN; UCHAR * ptr = CTEXTMSG; if (Paclen == 0) Paclen = PACLEN; while(Totallen) { Msg = GetBuff(); if (Msg == NULL) break; // No Buffers Msg->PID = 0xf0; if (Paclen > Totallen) Paclen = Totallen; memcpy(Msg->L2DATA, ptr, Paclen); Msg->LENGTH = Paclen + MSGHDDRLEN + 1; C_Q_ADD(&L4->L4TX_Q, Msg); // SEND MESSAGE TO CALLER PostDataAvailable(L4); ptr += Paclen; Totallen -= Paclen; } } L3SWAPADDRESSES(L3MSG); L3MSG->L3TTL = L3LIVES; L3MSG->LENGTH = MSGHDDRLEN + 22; // CTL 20 BYTE Header Window if (BPQNODE) { L3MSG->L4DATA[1] = L3LIVES; // Our TTL L3MSG->LENGTH++; } C_Q_ADD(&LINK->TX_Q, L3MSG); } int FINDCIRCUIT(L3MESSAGEBUFFER * L3MSG, TRANSPORTENTRY ** REQL4, int * NewIndex) { // FIND CIRCUIT FOR AN INCOMING MESSAGE TRANSPORTENTRY * L4 = L4TABLE; TRANSPORTENTRY * FIRSTSPARE = NULL; struct DEST_LIST * DEST; int Index = 0; while (Index < MAXCIRCUITS) { if (L4->L4USER[0] == 0) // Spare { if (FIRSTSPARE == NULL) { FIRSTSPARE = L4; *NewIndex = Index; } L4++; Index++; continue; } DEST = L4->L4TARGET.DEST; if (DEST == NULL) { // L4 entry without a Dest shouldn't happen. (I don't think!) char Call1[12], Call2[12]; Call1[ConvFromAX25(L4->L4USER, Call1)] = 0; Call2[ConvFromAX25(L4->L4MYCALL, Call2)] = 0; Debugprintf("L4 entry without Target. Type = %02x Calls %s %s", L4->L4CIRCUITTYPE, Call1, Call2); L4++; Index++; continue; } if (CompareCalls(L3MSG->L3SRCE, DEST->DEST_CALL)) { if (L4->FARID == L3MSG->L4ID && L4->FARINDEX == L3MSG->L4INDEX) { // Found it *REQL4 = L4; return TRUE; } } L4++; Index++; } // ENTRY NOT FOUND - FIRSTSPARE HAS FIRST FREE ENTRY, OR ZERO IF TABLE FULL *REQL4 = FIRSTSPARE; return FALSE; } VOID L3SWAPADDRESSES(L3MESSAGEBUFFER * L3MSG) { // EXCHANGE ORIGIN AND DEST char Temp[7]; memcpy(Temp, L3MSG->L3SRCE, 7); memcpy(L3MSG->L3SRCE, L3MSG->L3DEST, 7); memcpy(L3MSG->L3DEST, Temp, 7); L3MSG->L3DEST[6] &= 0x1E; // Mack EOA and CMD L3MSG->L3SRCE[6] &= 0x1E; L3MSG->L3SRCE[6] |= 1; // Set Last Call } VOID SendConNAK(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * L3MSG) { L3MSG->L4FLAGS = L4CACK | L4BUSY; // REJECT L3MSG->L4DATA[0] = 0; // WINDOW L3SWAPADDRESSES(L3MSG); L3MSG->L3TTL = L3LIVES; C_Q_ADD(&LINK->TX_Q, L3MSG); } VOID SETUPNEWCIRCUIT(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * L3MSG, TRANSPORTENTRY * L4, char * BPQPARAMS, int ApplMask, int * BPQNODE) { struct DEST_LIST * DEST; int Maxtries = 2; // Just in case L4->FARINDEX = L3MSG->L4INDEX; L4->FARID = L3MSG->L4ID; // Index set by caller L4->CIRCUITID = NEXTID; NEXTID++; if (NEXTID == 0) NEXTID++; // kEEP nON-ZERO L4->SESSIONT1 = L4T1; L4->L4WINDOW = (UCHAR)L4DEFAULTWINDOW; if (L3MSG->L4DATA[0] > L4DEFAULTWINDOW) L4->L4WINDOW = L3MSG->L4DATA[0]; memcpy(L4->L4USER, &L3MSG->L4DATA[1], 7); // Originator's call from Call Request if (ApplMask) { // Should get APPLCALL if set ( maybe ??????????????? } // MOV ESI,APPLCALLTABLEPTR // LEA ESI,APPLCALL[ESI] memcpy(L4->L4MYCALL, MYCALL, 7); // GET BPQ EXTENDED CONNECT PARAMS IF PRESENT if (L3MSG->LENGTH == MSGHDDRLEN + 38 || L3MSG->LENGTH == MSGHDDRLEN + 39) { *BPQNODE = 1; memcpy(BPQPARAMS, &L3MSG->L4DATA[15],L3MSG->LENGTH - (MSGHDDRLEN + 36)); } L4->L4CIRCUITTYPE = SESSION | UPLINK; L4->L4STATE = 5; TryAgain: DEST = CHECKL3TABLES(LINK, L3MSG); L4->L4TARGET.DEST = DEST; if (DEST == 0) { int WorstQual = 256; struct DEST_LIST * WorstDest = NULL; int n = MAXDESTS; // Node not it table and table full // Replace worst quality node with session counts of zero // But could have been excluded, so check if (CheckExcludeList(L3MSG->L3SRCE) == 0) return; DEST = DESTS; while (n--) { if (DEST->DEST_COUNT == 0 && DEST->DEST_RTT == 0) // Not used and not INP3 { if (DEST->NRROUTE[0].ROUT_QUALITY < WorstQual) { WorstQual = DEST->NRROUTE[0].ROUT_QUALITY; WorstDest = DEST; } } DEST++; } if (WorstDest) { REMOVENODE(WorstDest); if (Maxtries--) goto TryAgain; // We now have a spare (but protect against loop if something amiss) } // Nothing to delete, so just ignore connect return; } if (*BPQNODE) { SHORT T1; DEST->DEST_STATE |= 0x40; // SET BPQ _NODE BIT memcpy((char *)&T1, BPQPARAMS, 2); if (T1 > 300) L4->SESSIONT1 = L4T1; else L4->SESSIONT1 = T1; } else L4->SESSIONT1 = L4T1; // DEFAULT TIMEOUT L4->SESSPACLEN = PACLEN; // DEFAULT } int CHECKIFBUSYL4(TRANSPORTENTRY * L4) { // RETURN TOP BIT OF AL SET IF SESSION PARTNER IS BUSY int Count; if (L4->L4CROSSLINK) // CONNECTED? Count = CountFramesQueuedOnSession(L4->L4CROSSLINK); else Count = CountFramesQueuedOnSession(L4); if (Count < L4->L4WINDOW) return 0; else return L4BUSY; } VOID FRAMEFORUS(struct _LINKTABLE * LINK, L3MESSAGEBUFFER * L3MSG, int ApplMask, UCHAR * ApplCall) { // INTERNODE LINK TRANSPORTENTRY * L4; struct DEST_LIST * DEST; int Opcode; char Nodename[20]; char ReplyText[20]; struct DATAMESSAGE * Msg; TRANSPORTENTRY * Partner; UCHAR * ptr1; int FramesMissing; L3MESSAGEBUFFER * Saved; L3MESSAGEBUFFER ** Prev; char Call[10]; L4FRAMESRX++; Opcode = L3MSG->L4FLAGS & 15; switch (Opcode) { case 0: // OPCODE 0 is used for a variety of functions, using L4INDEX and L4ID as qualifiers // 0c0c is used for IP if (L3MSG->L4ID == 0x0C && L3MSG->L4INDEX == 0x0C) { Q_IP_MSG((PDATAMESSAGE)L3MSG); return; } // 00 01 Seesm to be Netrom Record Route if (L3MSG->L4ID == 1 && L3MSG->L4INDEX == 0) { NRRecordRoute((UCHAR *)L3MSG, L3MSG->LENGTH); return; } ReleaseBuffer(L3MSG); return; case L4CREQ: CONNECTREQUEST(LINK, L3MSG, ApplMask, ApplCall); return; } // OTHERS NEED A SESSION L4 = &L4TABLE[L3MSG->L4INDEX]; if (L4->CIRCUITID!= L3MSG->L4ID) { ReleaseBuffer(L3MSG); return; } if ((L4->L4CIRCUITTYPE & SESSION) == 0) { // Not an L4 Session - must be an old connection ReleaseBuffer(L3MSG); return; } // HAVE FOUND CORRECT SESSION ENTRY switch (Opcode) { case L4CACK: // CONNECT ACK DEST = L4->L4TARGET.DEST; // EXTRACT EXTENDED PARAMS IF PRESENT if (L3MSG->LENGTH > MSGHDDRLEN + 22) // Standard Msg { DEST->DEST_STATE &= 0x80; DEST->DEST_STATE |= (L3MSG->L4DATA[1] - L3MSG->L3TTL) + 0x41; // Hops to dest + x40 } Partner = L4->L4CROSSLINK; if (L3MSG->L4FLAGS & L4BUSY) { // Refused CLEARSESSIONENTRY(L4); if (Partner) Partner->L4CROSSLINK = NULL; // CLEAR CROSSLINK strcpy(ReplyText, "Busy from"); } else { // Connect OK if (L4->L4STATE == 5) { // MUST BE REPEAT MSG - DISCARD ReleaseBuffer(L3MSG); return; } L4->FARINDEX = L3MSG->L4TXNO; L4->FARID = L3MSG->L4RXNO; L4->L4STATE = 5; // ACTIVE L4->L4TIMER = 0; L4->L4RETRIES = 0; L4->L4WINDOW = L3MSG->L4DATA[0]; strcpy(ReplyText, "Connected to"); } if (Partner == 0) { ReleaseBuffer(L3MSG); return; } Msg = (PDATAMESSAGE)L3MSG; // reuse input buffer Msg->PID = 0xf0; ptr1 = SetupNodeHeader(Msg); Nodename[DecodeNodeName(DEST->DEST_CALL, Nodename)] = 0; // null terminate ptr1 += sprintf(ptr1, "%s %s\r", ReplyText, Nodename); Msg->LENGTH = (int)(ptr1 - (UCHAR *)Msg); C_Q_ADD(&Partner->L4TX_Q, Msg); PostDataAvailable(Partner); return; case L4DREQ: // DISCONNECT REQUEST L3MSG->L4INDEX = L4->FARINDEX; L3MSG->L4ID = L4->FARID; L3MSG->L4FLAGS = L4DACK; L3SWAPADDRESSES(L3MSG); // EXCHANGE SOURCE AND DEST L3MSG->L3TTL = L3LIVES; C_Q_ADD(&LINK->TX_Q, L3MSG); CloseSessionPartner(L4); // SEND CLOSE TO PARTNER (IF PRESENT) return; case L4DACK: CLEARSESSIONENTRY(L4); ReleaseBuffer(L3MSG); return; case L4INFO: //MAKE SURE SESSION IS UP - FIRST I FRAME COULD ARRIVE BEFORE CONNECT ACK if (L4->L4STATE == 2) { ReleaseBuffer(L3MSG); // SHOULD SAVE - WILL AVOID NEED TO RETRANSMIT return; } ACKFRAMES(L3MSG, L4, L3MSG->L4RXNO); // If DISCPENDING or STATE IS 4, THEN SESSION IS CLOSING - IGNORE ANY I FRAMES if ((L4->FLAGS & DISCPENDING) || L4->L4STATE == 4) { ReleaseBuffer(L3MSG); return; } // CHECK RECEIVED SEQUENCE FramesMissing = L3MSG->L4TXNO - L4->RXSEQNO; // WHAT WE GOT - WHAT WE WANT if (FramesMissing > 128) FramesMissing -= 256; // if NUMBER OF FRAMES MISSING is -VE, THEN IN FACT IT INDICATES A REPEAT if (FramesMissing < 0) { // FRAME IS A REPEAT Call[ConvFromAX25(L3MSG->L3SRCE, Call)] = 0; Debugprintf("Discarding repeated frame seq %d from %s", L3MSG->L4TXNO, Call); L4->L4ACKREQ = 1; ReleaseBuffer(L3MSG); return; } if (FramesMissing > 0) { // EXPECTED FRAME HAS BEEN MISSED - ASK FOR IT AGAIN, // AND KEEP THIS FRAME UNTIL MISSING ONE ARRIVES L4->NAKBITS |= L4NAK; // SET NAK REQUIRED SENDL4IACK(L4); // SEND DATA ACK COMMAND TO ACK OUTSTANDING FRAMES // SEE IF WE ALREADY HAVE A COPY OF THIS ONE /* Saved = L4->L4RESEQ_Q; Call[ConvFromAX25(L3MSG->L3SRCE, Call)] = 0; Debugprintf("saving seq %d from %s", L3MSG->L4TXNO, Call); while (Saved) { if (Saved->L4TXNO == L3MSG->L4TXNO) { // ALREADY HAVE A COPY - DISCARD IT Debugprintf("Already have seq %d - discarding", L3MSG->L4TXNO); ReleaseBuffer(L3MSG); return; } Saved = Saved->Next; } C_Q_ADD(&L4->L4RESEQ_Q, L3MSG); // ADD TO CHAIN return; */ } // Frame is OK L4INFO_OK: if (L3MSG == 0) { Debugprintf("Trying to Process NULL L3 Message"); return; } L4->NAKBITS &= ~L4NAK; // CLEAR MESSAGE LOST STATE L4->RXSEQNO++; // REMOVE HEADERS, AND QUEUE INFO L3MSG->LENGTH -= 20; // L3/L4 Header if (L3MSG->LENGTH < (4 + sizeof(void *))) // No PID { ReleaseBuffer(L3MSG); return; } L3MSG->L3PID = 0xF0; // Normal Data PID memmove(L3MSG->L3SRCE, L3MSG->L4DATA, L3MSG->LENGTH - (4 + sizeof(void *))); REFRESHROUTE(L4); L4->L4ACKREQ = L4DELAY; // SEND INFO ACK AFTER L4DELAY (UNLESS I FRAME SENT) IFRM150(L4, (PDATAMESSAGE)L3MSG); // CHECK IF SETTING UP AND PASS ON // See if anything on reseq Q to process if (L4->L4RESEQ_Q == 0) return; Prev = &L4->L4RESEQ_Q; Saved = L4->L4RESEQ_Q; while (Saved) { if (Saved->L4TXNO == L4->RXSEQNO) // The one we want { // REMOVE IT FROM QUEUE,AND PROCESS IT *Prev = Saved->Next; // CHAIN NEXT IN CHAIN TO PREVIOUS OLDFRAMES++; // COUNT FOR STATS L3MSG = Saved; Debugprintf("Processing Saved Message %d Address %x", L4->RXSEQNO, L3MSG); goto L4INFO_OK; } Debugprintf("Message %d %x still on Reseq Queue", Saved->L4TXNO, Saved); Prev = &Saved; Saved = Saved->Next; } return; case L4IACK: ACKFRAMES(L3MSG, L4, L3MSG->L4RXNO); REFRESHROUTE(L4); // Drop Through } // Unrecognised - Ignore ReleaseBuffer(L3MSG); return; } VOID ACKFRAMES(L3MESSAGEBUFFER * L3MSG, TRANSPORTENTRY * L4, int NR) { // SEE HOW MANY FRAMES ARE ACKED - IF NEGATIVE, THAN THIS MUST BE A // DELAYED REPEAT OF AN ACK ALREADY PROCESSED int Count = NR - L4->L4WS; L3MESSAGEBUFFER * Saved; struct DEST_LIST * DEST; struct DATAMESSAGE * Msg; struct DATAMESSAGE * Copy; int RTT; if (Count < -128) Count += 256; if (Count < 0) { // THIS MAY BE A DELAYED REPEAT OF AN ACK ALREADY PROCESSED return; // IGNORE COMPLETELY } while (Count > 0) { // new ACK // FRAME L4WS HAS BEED ACKED - IT SHOULD BE FIRST ON HOLD QUEUE Saved = Q_REM((void *)&L4->L4HOLD_Q); if (Saved) ReleaseBuffer(Saved); // CHECK RTT SEQUENCE if (L4->L4WS == L4->RTT_SEQ) { if (L4->RTT_TIMER) { // FRAME BEING TIMED HAS BEEN ACKED - UPDATE DEST RTT TIMER DEST = L4->L4TARGET.DEST; RTT = GetTickCount() - L4->RTT_TIMER; if (DEST->DEST_RTT == 0) DEST->DEST_RTT = RTT; else DEST->DEST_RTT = ((DEST->DEST_RTT * 9) + RTT) /10; // 90% Old + New } } L4->L4WS++; Count--; } L4->L4TIMER = 0; L4->L4RETRIES = 0; if (NR != L4->TXSEQNO) { // Not all Acked L4->L4TIMER = L4->SESSIONT1; // RESTART TIMER } else { if ((L4->FLAGS & DISCPENDING) && L4->L4TX_Q == 0) { // All Acked and DISC Pending, so send it SENDL4DISC(L4); return; } } // SEE IF CHOKE SET L4->FLAGS &= ~L4BUSY; if (L3MSG->L4FLAGS & L4BUSY) { L4->FLAGS |= L3MSG->L4FLAGS & L4BUSY; // Get Busy flag from message if ((L3MSG->L4FLAGS & L4NAK) == 0) return; // Dont send while biust unless NAC received } if (L3MSG->L4FLAGS & L4NAK) { // RETRANSMIT REQUESTED MESSAGE - WILL BE FIRST ON HOLD QUEUE Msg = L4->L4HOLD_Q; if (Msg == 0) return; Copy = GetBuff(); if (Copy == 0) return; memcpy(Copy, Msg, Msg->LENGTH); DEST = L4->L4TARGET.DEST; C_Q_ADD(&DEST->DEST_Q, Copy); } } VOID SENDL4IACK(TRANSPORTENTRY * Session) { // SEND INFO ACK PL3MESSAGEBUFFER MSG = (PL3MESSAGEBUFFER)GetBuff(); struct DEST_LIST * DEST = Session->L4TARGET.DEST; if (MSG == NULL) return; MSG->L3PID = 0xCF; // NET MESSAGE memcpy(MSG->L3SRCE, Session->L4MYCALL, 7); memcpy(MSG->L3DEST, DEST->DEST_CALL, 7); MSG->L3TTL = L3LIVES; MSG->L4INDEX = Session->FARINDEX; MSG->L4ID = Session->FARID; MSG->L4TXNO = 0; MSG->L4RXNO = Session->RXSEQNO; Session->L4LASTACKED = Session->RXSEQNO; // SAVE LAST NUMBER ACKED MSG->L4FLAGS = L4IACK | GETBUSYBIT(Session) | Session->NAKBITS; MSG->LENGTH = MSGHDDRLEN + 22; C_Q_ADD(&DEST->DEST_Q, (UINT *)MSG); } /* PUBLIC KILLSESSION KILLSESSION: pushad push ebx CALL _CLEARSESSIONENTRY pop ebx popad JMP L4CONN90 ; REJECT PUBLIC CONNECTACK CONNECTACK: ; ; EXTRACT EXTENDED PARAMS IF PRESENT ; CMP BYTE PTR MSGLENGTH[EDI],L4DATA+1 JE SHORT NOTBPQ MOV AL,L4DATA+1[EDI] SUB AL,L3MONR[EDI] ADD AL,41H ; HOPS TO DEST + 40H MOV ESI,L4TARGET[EBX] AND DEST_STATE[ESI],80H OR DEST_STATE[ESI],AL ; SAVE PUBLIC NOTBPQ NOTBPQ: ; ; SEE IF SUCCESS OR FAIL ; PUSH EDI MOV ESI,L4TARGET[EBX] ; ADDR OF LINK/DEST ENTRY LEA ESI,DEST_CALL[ESI] CALL DECODENODENAME ; CONVERT TO ALIAS:CALL MOV EDI,OFFSET32 CONACKCALL MOV ECX,17 REP MOVSB POP EDI TEST L4FLAGS[EDI],L4BUSY JNZ SHORT L4CONNFAILED CMP L4STATE[EBX],5 JE SHORT CONNACK05 ; MUST BE REPEAT MSG - DISCARD MOV AX,WORD PTR L4TXNO[EDI] ; HIS INDEX MOV WORD PTR FARINDEX[EBX],AX MOV L4STATE[EBX],5 ; ACTIVE MOV L4TIMER[EBX],0 ; CANCEL TIMER MOV L4RETRIES[EBX],0 ; CLEAR RETRY COUNT MOV AL,L4DATA[EDI] ; WINDOW MOV L4WINDOW[EBX],AL ; SET WINDOW MOV EDX,L4CROSSLINK[EBX] ; POINT TO PARTNER ; MOV ESI,OFFSET32 CONNECTEDMSG MOV ECX,LCONNECTEDMSG JMP SHORT L4CONNCOMM PUBLIC L4CONNFAILED L4CONNFAILED: ; MOV EDX,L4CROSSLINK[EBX] ; SAVE PARTNER pushad push ebx CALL _CLEARSESSIONENTRY pop ebx popad PUSH EBX MOV EBX,EDX MOV L4CROSSLINK[EBX],0 ; CLEAR CROSSLINK POP EBX MOV ESI,OFFSET32 BUSYMSG ; ?? BUSY MOV ECX,LBUSYMSG PUBLIC L4CONNCOMM L4CONNCOMM: OR EDX,EDX JNZ SHORT L4CONNOK10 ; ; CROSSLINK HAS GONE?? - JUST CHUCK MESSAGE ; PUBLIC CONNACK05 CONNACK05: JMP L4DISCARD PUBLIC L4CONNOK10 L4CONNOK10: PUSH EBX PUSH ESI PUSH ECX MOV EDI,_BUFFER ADD EDI,7 MOV AL,0F0H STOSB ; PID CALL _SETUPNODEHEADER ; PUT IN _NODE ID POP ECX POP ESI REP MOVSB MOV ESI,OFFSET32 CONACKCALL MOV ECX,17 ; MAX LENGTH ALIAS:CALL REP MOVSB MOV AL,0DH STOSB MOV ECX,EDI MOV EDI,_BUFFER SUB ECX,EDI MOV MSGLENGTH[EDI],CX MOV EBX,EDX ; CALLER'S SESSION LEA ESI,L4TX_Q[EBX] CALL _Q_ADD ; SEND MESSAGE TO CALLER CALL _POSTDATAAVAIL POP EBX ; ORIGINAL CIRCUIT TABLE RET PUBLIC SENDCONNECTREPLY SENDCONNECTREPLY: ; ; LINK SETUP COMPLETE - EBX = LINK, EDI = _BUFFER ; CMP LINKTYPE[EBX],3 JNE SHORT CONNECTED00 ; ; _NODE - _NODE SESSION SET UP - DONT NEED TO DO ANYTHING (I THINK!) ; CALL RELBUFF RET ; ; UP/DOWN LINK ; PUBLIC CONNECTED00 CONNECTED00: CMP CIRCUITPOINTER[EBX],0 JNE SHORT CONNECTED01 CALL RELBUFF ; UP/DOWN WITH NO SESSION - NOONE TO TELL RET ; NO CROSS LINK PUBLIC CONNECTED01 CONNECTED01: MOV _BUFFER,EDI PUSH EBX PUSH ESI PUSH ECX ADD EDI,7 MOV AL,0F0H STOSB ; PID CALL _SETUPNODEHEADER ; PUT IN _NODE ID LEA ESI,LINKCALL[EBX] PUSH EDI CALL CONVFROMAX25 ; ADDR OF CALLED STATION POP EDI MOV EBX,CIRCUITPOINTER[EBX] MOV L4STATE[EBX],5 ; SET LINK UP MOV EBX,L4CROSSLINK[EBX] ; TO INCOMING LINK cmp ebx,0 jne xxx ; ; NO LINK ??? ; MOV EDI,_BUFFER CALL RELBUFF POP ECX POP ESI POP EBX RET PUBLIC xxx xxx: POP ECX POP ESI REP MOVSB MOV ESI,OFFSET32 _NORMCALL MOVZX ECX,_NORMLEN REP MOVSB MOV AL,0DH STOSB MOV ECX,EDI MOV EDI,_BUFFER SUB ECX,EDI MOV MSGLENGTH[EDI],CX LEA ESI,L4TX_Q[EBX] CALL _Q_ADD ; SEND MESSAGE TO CALLER CALL _POSTDATAAVAIL POP EBX RET */