linbpq/bpqaprs.h

154 lines
3.9 KiB
C

#define OurSetItemText(hwndLV, i, iSubItem_, pszText_) \
{ LV_ITEM _ms_lvi;\
_ms_lvi.iSubItem = iSubItem_;\
_ms_lvi.pszText = pszText_;\
SNDMSG((hwndLV), LVM_SETITEMTEXT, (WPARAM)i, (LPARAM)(LV_ITEM FAR *)&_ms_lvi);\
}
#define TRACKPOINTS 100
struct SORTLIST
{
char Callsign[12];
struct STATIONRECORD * Rec;
} SortList;
struct STATIONRECORD
{
struct STATIONRECORD * Next;
char Callsign[12];
char Path[120];
char Status[256];
char LastPacket[392]; // Was 400. 8 bytes used for Approx Location Flag and Qt Icon pointer
char Approx;
char spare1;
char spare2;
char spare3;
void * image; // used in QtBPQAPRS
char LastWXPacket[256];
int LastPort;
double Lat;
double Lon;
double Course;
double Speed;
double Heading;
double LatIncr;
double LongIncr;
double LastCourse;
double LastSpeed;
double Distance;
double Bearing;
double LatTrack[TRACKPOINTS]; // Cyclic Tracklog
double LonTrack[TRACKPOINTS];
time_t TrackTime[TRACKPOINTS];
int Trackptr; // Next record in Tracklog
BOOL Moved; // Moved since last drawn
time_t TimeAdded;
time_t TimeLastUpdated;
UCHAR Symbol;
int iconRow;
int iconCol; // Symbol Pointer
char IconOverlay;
int DispX; // Position in display buffer
int DispY;
int Index; // List Box Index
BOOL NoTracks; // Suppress displaying track
COLORREF TrackColour;
char ObjState; // Live/Killed flag. If zero, not an object
char LastRXSeq[6]; // Seq from last received message (used for Reply-Ack system)
BOOL SimpleNumericSeq; // Station treats seq as a number, not a text field
struct STATIONRECORD * Object; // Set if last record from station was an object
time_t TimeLastTracked; // Time of last trackpoint
int NextSeq;
} StationRecord;
typedef struct _APRSHEARDRECORD
{
UCHAR MHCALL[10]; // Stored with space padding
time_t MHTIME; // Time last heard
time_t LASTMSG; // Time last message sent from this station (via IS)
int rfPort; // RF Port last heard on
int heardViaIS;
BOOL IGate; // Set if station is an IGate;
// BYTE MHDIGI[56]; // Not sure if we need this
struct STATIONRECORD * Station; // Info previously held by APRS Application
} APRSHEARDRECORD, *PAPRSHEARDRECORD;
struct OSMQUEUE
{
struct OSMQUEUE * Next;
int Zoom;
int x;
int y;
};
struct APRSMESSAGE
{
struct APRSMESSAGE * Next;
struct STATIONRECORD * ToStation; // Set on messages we send
char FromCall[12];
char ToCall[12];
char Text[104];
char Seq[8];
BOOL Acked;
int Retries;
int RetryTimer;
int Port;
char Time[6];
BOOL Cancelled;
};
struct APRSConnectionInfo // Used for Web Server for thread-specific stuff
{
struct STATIONRECORD * SelCall; // Station Record for individual staton display
HANDLE hPipe;
SOCKET sock;
char Callsign[12];
int WindDirn, WindSpeed, WindGust, Temp, RainLastHour, RainLastDay, RainToday, Humidity, Pressure; //WX Fields
};
// This defines the layout of the first few bytes of shared memory to simplify access
// from both node and gui application
struct SharedMem
{
// Max 32 bytes unless code is changed. Also don't change existing items
// without changing version and clients
UCHAR Version; // For compatibility check
UCHAR NeedRefresh; // Messages Have Changed
UCHAR ClearRX;
UCHAR ClearTX;
int SharedMemLen; // So Client knows size to map
struct APRSMESSAGE * Messages;
struct APRSMESSAGE * OutstandingMsgs;
int Arch; // to detect running on 64 bit system.
#pragma pack(1)
UCHAR SubVersion;
#pragma pack()
};
#define BPQBASE WM_USER
//
// Port monitoring flags use BPQBASE -> BPQBASE+16
#define BPQMTX BPQBASE+40
#define BPQMCOM BPQBASE+41
//#define BPQCOPY BPQBASE+42
#define APRSSHAREDMEMORYBASE 0x43000000 // Base of shared memory segment
#define MAXSTATIONS 5000
#define MAXMESSAGES 1000