#include #include //#include #define CONNECT(sndr, sig, rcvr, slt) connect(sndr, SIGNAL(sig), rcvr, SLOT(slt)) class mynet : public QObject { Q_OBJECT signals: void HLSetPTT(int c); void startTimer(int Time); void stopTimer(); public: void start(); void OpenUDP(); public slots: void onAGWReadyRead(); void onKISSSocketStateChanged(QAbstractSocket::SocketState socketState); void onKISSReadyRead(); void onAGWSocketStateChanged(QAbstractSocket::SocketState socketState); void onKISSConnection(); void MyTimerSlot(); void onAGWConnection(); void dropPTT(); void displayError(QAbstractSocket::SocketError socketError); void sendtoKISS(void * sock, unsigned char * Msg, int Len); void HAMLIBdisplayError(QAbstractSocket::SocketError socketError); void HAMLIBreadyRead(); void onHAMLIBSocketStateChanged(QAbstractSocket::SocketState socketState); void ConnecttoHAMLIB(); void dostartTimer(int Time); void dostopTimer(); void doHLSetPTT(int c); void readPendingDatagrams(); void socketError(); private: QTcpServer* tcpServer; QTcpSocket* tcpClient; QTcpSocket* tcpServerConnection; int bytesToWrite; int bytesWritten; int bytesReceived; int TotalBytes; int PayloadSize; }; class workerThread : public QThread { Q_OBJECT signals: void updateDCD(int, int); void sendtoTrace(char *, int); void sendtoKISS(void *, unsigned char *, int); void openSockets(); private: void run(); public: };