90 lines
1.9 KiB
C++
90 lines
1.9 KiB
C++
#include <QtCore/QCoreApplication>
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#include <QtNetwork>
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//#include <QDebug>
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#define CONNECT(sndr, sig, rcvr, slt) connect(sndr, SIGNAL(sig), rcvr, SLOT(slt))
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class mynet : public QObject
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{
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Q_OBJECT
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signals:
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void HLSetPTT(int c);
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void FLRigSetPTT(int c);
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void startTimer(int Time);
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void stopTimer();
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public:
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void start();
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void OpenUDP();
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public slots:
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void onAGWReadyRead();
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void onKISSSocketStateChanged(QAbstractSocket::SocketState socketState);
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void onKISSReadyRead();
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void onAGWSocketStateChanged(QAbstractSocket::SocketState socketState);
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void onKISSConnection();
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void MyTimerSlot();
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void onAGWConnection();
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void dropPTT();
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void displayError(QAbstractSocket::SocketError socketError);
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void sendtoKISS(void * sock, unsigned char * Msg, int Len);
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void FLRigdisplayError(QAbstractSocket::SocketError socketError);
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void FLRigreadyRead();
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void onFLRigSocketStateChanged(QAbstractSocket::SocketState socketState);
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void ConnecttoFLRig();
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void HAMLIBdisplayError(QAbstractSocket::SocketError socketError);
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void HAMLIBreadyRead();
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void onHAMLIBSocketStateChanged(QAbstractSocket::SocketState socketState);
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void ConnecttoHAMLIB();
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void dostartTimer(int Time);
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void dostopTimer();
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void doHLSetPTT(int c);
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void doFLRigSetPTT(int c);
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void readPendingDatagrams();
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void socketError();
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private:
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QTcpServer* tcpServer;
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QTcpSocket* tcpClient;
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QTcpSocket* tcpServerConnection;
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int bytesToWrite;
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int bytesWritten;
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int bytesReceived;
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int TotalBytes;
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int PayloadSize;
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};
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class workerThread : public QThread
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{
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Q_OBJECT
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signals:
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void updateDCD(int, int);
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void sendtoTrace(char *, int);
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void sendtoKISS(void *, unsigned char *, int);
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void openSockets();
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void startCWIDTimer();
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void setWaterfallImage();
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void setLevelImage();
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void setConstellationImage(int, int);
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void startWatchdog();
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void stopWatchdog();
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private:
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void run();
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public:
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};
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